2020-10-09 01:14:59 +00:00
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# Getting started
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Welcome to The Modding Tree!
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Using the Modding Tree, at its simplest level, just requires getting a copy of it onto your computer.
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However, if you do it the right way, it will help in many ways.
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Don't let the word "Github" scare you away. It's actually much easier to use than most people think,
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especially because most people use it the hard way. The key is Github Desktop, which lets you do
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everything you need to, without even touching the command line.
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The benefits of using Github:
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- It makes it much, much easier to update The Modding Tree.
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- You can share your work without any extra effort using githack, or with a bit more effort,
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set up a github.io site.
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- It lets you undo changes to your code, and to have multiple versions of it.
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- It lets you collaborate with other people, if you want to.
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2020-10-15 17:29:25 +00:00
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## Getting set up with Github and The Modding Tree:
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2020-10-09 01:14:59 +00:00
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1. Install [Github Desktop](https://desktop.github.com/) and [Visual Studio Code](https://code.visualstudio.com/).
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2. Make a Github account. You can handle this on your own.
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3. Log in on your browser, and go back to [The Modding Tree page](https://github.com/Acamaeda/The-Modding-Tree). At the top right,
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there should be a button that says "fork". Click on it, and then on your username.
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You now have your own fork, or copy, of The Modding Tree.
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4. Open Github Desktop and log in. Ignore everything else and choose "clone a repository".
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A "repository" is basically a "Github project", like The Modding Tree. "Cloning" is
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downloading a copy of the repository to your computer.
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2020-10-09 02:42:29 +00:00
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5. Look for The Modding Tree in the list of repositiories (it should be the only one) and click "clone".
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6. Select that you're using it for your own purposes, and click continue. It will download the files and handle everything.
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2020-10-09 01:14:59 +00:00
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2020-10-09 01:41:50 +00:00
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2020-10-15 17:29:25 +00:00
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## Using your repository
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2020-10-09 01:41:50 +00:00
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1. Click on "show in finder" to the right, and then open index.html. This will let you view and
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test your project!
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2. To edit your project, click "open in VSCode" in Github Desktop.
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2020-10-13 00:48:06 +00:00
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3. Open game.js in VSCode, and look at the top part where it says "modInfo". On the lines below that, change
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the mod's name to whatever you want, and change the id as well. (It can be any string value, and it's used to determine
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where the savefile is. Make it something that's probably unique, and don't change it again later.)
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2020-10-09 01:41:50 +00:00
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2020-10-13 00:48:06 +00:00
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4. Save game.js, and then reload index.html. The title on the tab, as well as on the info page, will now be the new ones!
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2020-10-09 01:41:50 +00:00
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5. Go back to Github Desktop. It's time to save your changes into the git system by making a "commit".
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6. At the bottom right corner, add a summary of your changes, and then click "commit to master".
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7. Finally, at the top middle, click "push origin" to push your changes out onto the online repository.
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8. You can view your project on line, or share it with others, by going to
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2020-10-09 01:48:55 +00:00
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https://raw.githack.com/[YOUR-GITHUB-USERNAME]/The-Modding-Tree/master/index.html
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And now, you have successfully used Github! You can look at the [documentation](!general-info.md) to
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see how The Modding Tree's system works and to make your mod a reality.
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