mirror of
https://github.com/Acamaeda/The-Modding-Tree.git
synced 2024-11-21 16:13:55 +00:00
47 lines
1.2 KiB
JavaScript
47 lines
1.2 KiB
JavaScript
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let modInfo = {
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name: "The Modding Tree",
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id: "modbase",
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pointsName: "points",
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discordName: "",
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discordLink: "",
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changelogLink: "https://github.com/Acamaeda/The-Modding-Tree/blob/master/changelog.md",
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offlineLimit: 1, // In hours
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initialStartPoints: new Decimal (10) // Used for hard resets and new players
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}
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// Set your version in num and name
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let VERSION = {
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num: "2.1",
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name: "Non-nonsensical!",
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}
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// Add the names of functions that do something when you call them here. (The ones here are examples)
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var doNotCallTheseFunctionsEveryTick = ["doReset", "buy", "onPurchase", "blowUpEverything"]
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function getStartPoints(){
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return new Decimal(modInfo.initialStartPoints)
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}
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// Determines if it should show points/sec
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function canGenPoints(){
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return hasUpgrade("c", 11)
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}
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// Calculate points/sec!
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function getPointGen() {
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if(!canGenPoints())
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return new Decimal(0)
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let gain = new Decimal(1)
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if (hasUpgrade("c", 12)) gain = gain.times(upgradeEffect("c", 12))
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return gain
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}
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// Less important things beyond this point!
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// You can change this if you have things that can be messed up by long tick lengths
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function maxTickLength() {
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return(3600000) // Default is 1 hour which is just arbitrarily large
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}
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