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The-Modding-Tree/js/v.js

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JavaScript
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var app;
function loadVue() {
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Vue.component('layer-node', {
props: ['layer', 'abb'],
template: `
<button v-if="nodeShown(layer)"
v-bind:id="layer"
v-on:click="function() {
showTab(layer)
}"
v-bind:tooltip="
layerUnl(layer) ? formatWhole(player[layer].points) + ' ' + LAYER_RES[layer]
: 'Reach ' + formatWhole(tmp.layerReqs[layer]) + ' ' + LAYER_AMT_NAMES[layer] + ' to unlock (You have ' + formatWhole(tmp.layerAmt[layer]) + ' ' + LAYER_AMT_NAMES[layer] + ')'
"
v-bind:class="{
treeNode: true,
[layer]: true,
hidden: !layerShown(layer),
locked: !layerUnl(layer),
can: layerUnl(layer)
}">
{{abb}}
</button>
`
})
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app = new Vue({
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el: "#app",
data: {
player,
tmp,
offTime,
Decimal,
format,
formatWhole,
formatTime,
focused,
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getThemeName,
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layerUnl,
getLayerEffDesc,
doReset,
buyUpg,
getEnhancerCost,
getExtCapsuleCost,
getSpace,
getSpaceBuildingsUnl,
getSpaceBuildingCost,
getSpaceBuildingEffDesc,
buyBuilding,
getQuirkLayerCost,
buyQuirkLayer,
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startChall,
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milestoneShown,
destroyBuilding,
getSpellDesc,
activateSpell,
spellActive,
updateToCast,
keepGoing,
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VERSION,
ENDGAME,
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LAYERS,
LAYER_RES,
LAYER_TYPE,
LAYER_UPGS,
LAYER_EFFS,
LAYER_AMT_NAMES,
LAYER_RES_CEIL,
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LAYER_CHALLS,
SPACE_BUILDINGS,
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SPELL_NAMES,
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LIFE_BOOSTERS,
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HYPERSPACE,
IMPERIUM
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},
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})
}