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Alpha Build 2 Patch 1
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220b9fd841
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2 changed files with 5 additions and 3 deletions
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@ -10,10 +10,8 @@
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</head>
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<body onload="load()">
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<div id="app">
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<img id="optionWheel" v-if="player.tab!='options'" src="options_wheel.png" onclick="showTab('options')"></img>
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<div id="info" v-if="player.tab=='tree'" onclick="showTab('info')"><br>i</div>
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<div class="vl"></div>
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<br><br>
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<div v-if="player.tab=='info'" class="col right">
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<button class="back" onclick="showTab('tree')">←</button><br><br><br><br><br>
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<h3>Hotkeys</h3><br><br>
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@ -41,7 +39,8 @@
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</table>
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</div>
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<div class="col left">
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You have <h2>{{format(player.points)}}</h2> Points
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<img id="optionWheel" v-if="player.tab!='options'" src="options_wheel.png" onclick="showTab('options')"></img>
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<br>You have <h2>{{format(player.points)}}</h2> Points
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<br><br><br><br><br>
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<table>
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<tr>
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@ -990,10 +990,12 @@ function hardReset() {
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}
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var saveInterval = setInterval(function() {
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if (player===undefined) return;
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if (player.autosave) save();
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}, 5000)
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var interval = setInterval(function() {
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if (player===undefined) return;
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let diff = (Date.now()-player.time)/1000
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player.time = Date.now()
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if (needCanvasUpdate && player.tab=="tree") resizeCanvas();
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@ -1001,6 +1003,7 @@ var interval = setInterval(function() {
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}, 50)
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document.onkeydown = function(e) {
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if (player===undefined) return;
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let shiftDown = e.shiftKey
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let key = e.key
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if (!LAYERS.includes(key)) return
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