mirror of
https://github.com/Acamaeda/The-Modding-Tree.git
synced 2024-11-23 08:51:48 +00:00
feat: Improved Mod IDs
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parent
8cf14c49c0
commit
12a1ccf66b
2 changed files with 11 additions and 10 deletions
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@ -1,6 +1,5 @@
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let modInfo = {
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name: "The ??? Tree",
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id: "mymod",
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author: "nobody",
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pointsName: "points",
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modFiles: ["layers.js", "tree.js"],
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@ -1,9 +1,11 @@
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// ************ Save stuff ************
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let getModID = () => modInfo.id ?? `${modInfo.name.replace(/\s+/g, '-')}-${modInfo.author.replace(/\s+/g, '-')}`;
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function save(force) {
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NaNcheck(player)
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if (NaNalert && !force) return
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localStorage.setItem(modInfo.id, btoa(unescape(encodeURIComponent(JSON.stringify(player)))));
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localStorage.setItem(modInfo.id+"_options", btoa(unescape(encodeURIComponent(JSON.stringify(options)))));
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localStorage.setItem(getModID(), btoa(unescape(encodeURIComponent(JSON.stringify(player)))));
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localStorage.setItem(getModID()+"_options", btoa(unescape(encodeURIComponent(JSON.stringify(options)))));
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}
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function startPlayerBase() {
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@ -12,7 +14,7 @@ function startPlayerBase() {
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navTab: (layoutInfo.showTree ? layoutInfo.startNavTab : "none"),
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time: Date.now(),
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notify: {},
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versionType: modInfo.id,
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versionType: getModID(),
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version: VERSION.num,
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beta: VERSION.beta,
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timePlayed: 0,
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@ -185,7 +187,7 @@ function fixData(defaultData, newData) {
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}
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}
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function load() {
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let get = localStorage.getItem(modInfo.id);
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let get = localStorage.getItem(getModID());
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if (get === null || get === undefined) {
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player = getStartPlayer();
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@ -217,7 +219,7 @@ function load() {
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}
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function loadOptions() {
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let get2 = localStorage.getItem(modInfo.id+"_options");
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let get2 = localStorage.getItem(getModID()+"_options");
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if (get2)
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options = Object.assign(getStartOptions(), JSON.parse(decodeURIComponent(escape(atob(get2)))));
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else
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@ -274,10 +276,10 @@ function importSave(imported = undefined, forced = false) {
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imported = prompt("Paste your save here");
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try {
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tempPlr = Object.assign(getStartPlayer(), JSON.parse(atob(imported)));
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if (tempPlr.versionType != modInfo.id && !forced && !confirm("This save appears to be for a different mod! Are you sure you want to import?")) // Wrong save (use "Forced" to force it to accept.)
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if (tempPlr.versionType != getModID() && !forced && !confirm("This save appears to be for a different mod! Are you sure you want to import?")) // Wrong save (use "Forced" to force it to accept.)
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return;
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player = tempPlr;
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player.versionType = modInfo.id;
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player.versionType = getModID();
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fixSave();
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versionCheck();
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NaNcheck(save)
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@ -291,12 +293,12 @@ function versionCheck() {
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let setVersion = true;
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if (player.versionType === undefined || player.version === undefined) {
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player.versionType = modInfo.id;
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player.versionType = getModID();
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player.version = 0;
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}
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if (setVersion) {
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if (player.versionType == modInfo.id && VERSION.num > player.version) {
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if (player.versionType == getModID() && VERSION.num > player.version) {
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player.keepGoing = false;
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if (fixOldSave)
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fixOldSave(player.version);
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