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Actually fixed the tab issue

This commit is contained in:
Harley White 2021-05-23 21:48:34 -04:00
parent 046bac4abf
commit 1b6a060cc4

View file

@ -92,9 +92,9 @@
</div>
</div>
<div v-if="!(gameEnded && !player.keepGoing) && (player.tab === 'none' || tmp.other.splitScreen)" id="treeTab" style="z-index: 0" onscroll="resizeCanvas()"
<div v-if="!(gameEnded && !player.keepGoing) && (player.tab === 'none' || tmp.other.splitScreen)" id="treeTab" onscroll="resizeCanvas()"
v-bind:class="{ fullWidth: (player.tab == 'none' || player.navTab == 'none'), col: (player.tab !== 'none' && player.navTab !== 'none'), left: (player.tab !== 'none' && player.navTab !== 'none'), 'front': !tmp.scrolled}">
<br><br><br><br>
<br><br><br><br>
<overlay-head id="fakeHead" style="visibility: hidden;">
</overlay-head>