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Beta v1.1 Alpha 12

This commit is contained in:
Jacorb90 2020-08-29 15:45:18 -04:00
parent 108fcbf041
commit 1f92eed55c
2 changed files with 34 additions and 15 deletions

View file

@ -16,6 +16,10 @@
<div class="vl"></div>
<div v-if="player.tab=='changelog'" class="col right">
<button class="back" onclick="showTab('tree')"></button><br><br>
<h3>Beta v1.1 Alpha 12</h3>
<ul>
<li>Balanced up to 1e20 Hindrance Spirit, 2e21 Quirks, and 1e72,000 Points</li>
</ul><br>
<h3>Beta v1.1 Alpha 11</h3>
<ul>
<li>Added a new Quirk Milestone</li>

View file

@ -81,6 +81,7 @@ function getStartPlayer() {
},
h: {
unl: false,
time: 0,
points: new Decimal(0),
best: new Decimal(0),
active: 0,
@ -510,7 +511,7 @@ const LAYER_UPGS = {
desc: "The Time Energy cap starts later based on your Boosters, and you get a free Extra Time Capsule.",
cost: new Decimal(3),
unl: function() { return player.t.best.gte(2)&&player.t.unl },
currently: function() { return player.b.points.pow(0.95).plus(1) },
currently: function() { return player.b.points.pow(0.95).plus(1).pow(player.q.upgrades.includes(43)?16:1) },
effDisp: function(x) { return format(x)+"x" },
},
13: {
@ -683,9 +684,11 @@ const LAYER_UPGS = {
effDisp: function(x) { return "+"+format(x) },
},
22: {
desc: "Definitely not a placeholder",
cost: new Decimal(1/0),
desc: "Super-Boosters add to the Super-Booster base.",
cost: new Decimal(12),
unl: function() { return player.h.challs.includes(32) },
currently: function() { return player.sb.points.plus(1).log10().div(3) },
effDisp: function(x) { return "+"+format(x) },
},
},
h: {
@ -781,14 +784,16 @@ const LAYER_UPGS = {
unl: function() { return player.h.challs.includes(32) },
},
43: {
desc: "???",
cost: new Decimal(1/0),
desc: "Time Upgrade 2 is 1,500% stronger.",
cost: new Decimal(1e16),
unl: function() { return player.h.challs.includes(32) },
},
44: {
desc: "???",
cost: new Decimal(1/0),
desc: "You gain more Hindrance Spirit based on your Quirk Energy.",
cost: new Decimal(4e16),
unl: function() { return player.h.challs.includes(32) },
currently: function() { return player.q.energy.plus(1).log10().plus(1) },
effDisp: function(x) { return format(x)+"x" },
},
},
}
@ -944,6 +949,7 @@ function checkForVars() {
if (player.hasNaN === undefined) player.hasNaN = false
if (player.h === undefined) player.h = getStartPlayer().h
if (player.h.active === undefined) player.h.active = 0
if (player.h.time === undefined) player.h.time = 0
if (player.q === undefined) player.q = getStartPlayer().q
if (player.msDisplay === undefined) player.msDisplay = "always"
}
@ -1105,6 +1111,7 @@ function getLayerGainMult(layer) {
case "h":
if (player.q.upgrades.includes(22)) mult = mult.times(LAYER_UPGS.q[22].currently().h)
if (player.q.upgrades.includes(34)) mult = mult.times(LAYER_UPGS.q[34].currently())
if (player.q.upgrades.includes(44)) mult = mult.times(LAYER_UPGS.q[44].currently())
break;
case "q":
if (player.h.challs.includes(12)) mult = mult.times(H_CHALLS[12].currently())
@ -1260,6 +1267,7 @@ function rowReset(row, layer) {
best: player.h.best.gte(2) ? player.sb.best : new Decimal(0),
upgrades: player.h.best.gte(10) ? player.sb.upgrades : [],
}
player.h.time = 0
player.q.time = new Decimal(0);
player.q.energy = new Decimal(0);
break;
@ -1381,6 +1389,7 @@ function getGenPowerEffExp() {
if (player.b.upgrades.includes(22)) exp = exp.times(1.2)
if (player.e.upgrades.includes(21)&&!(tmp.hcActive?tmp.hcActive[12]:true)) exp = exp.times(1.15)
if (player.h.challs.includes(11)) exp = exp.times(1.25)
if (player.h.challs.includes(42)) exp = exp.times(3)
return exp;
}
@ -1663,6 +1672,7 @@ function addToSBBase() {
let toAdd = new Decimal(0)
if (player.h.challs.includes(22)) toAdd = toAdd.plus(0.25)
if (player.h.challs.includes(41)) toAdd = toAdd.plus(0.25)
if (player.sb.upgrades.includes(22)) toAdd = toAdd.plus(LAYER_UPGS.sb[22].currently())
return toAdd
}
@ -1762,11 +1772,11 @@ const H_CHALLS = {
reward: "Add 0.25 to the Super-Booster base.",
},
42: {
name: "???",
desc: "???",
unl: function() { return false },
goal: new Decimal(1/0),
reward: "???",
name: "Slowed to a Halt",
desc: "Time slows down over time, halting to a stop after 10 seconds.",
unl: function() { return player.h.challs.includes(31)&&player.h.challs.includes(32) },
goal: new Decimal("1e16500"),
reward: "Cube the Generator Power effect.",
},
}
@ -1809,8 +1819,13 @@ function milestoneShown(complete, auto=false) {
}
function gameLoop(diff) {
if (isNaN(diff)) diff = 0;
player.timePlayed += diff
if (isNaN(diff.toNumber())) diff = new Decimal(0);
player.h.time += diff.toNumber()
if (tmp.hcActive ? tmp.hcActive[42] : true) {
if (player.h.time>=10) diff = new Decimal(0)
else diff = diff.div(Decimal.div(10, Decimal.sub(10, player.h.time+1)).pow(1000))
}
player.timePlayed += diff.toNumber()
if (player.p.upgrades.includes(11)) player.points = player.points.plus(tmp.pointGen.times(diff)).max(0)
if (player.g.unl) player.g.power = player.g.power.plus(tmp.layerEffs.g.times(diff)).max(0)
if (player.g.best.gte(10)) player.p.points = player.p.points.plus(tmp.resetGain.p.times(diff)).max(0)
@ -1860,7 +1875,7 @@ var interval = setInterval(function() {
player.time = Date.now()
if (needCanvasUpdate) resizeCanvas();
updateTemp();
gameLoop(diff)
gameLoop(new Decimal(diff))
}, 50)
document.onkeydown = function(e) {