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Attempt to fix challenges not visually updating
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# The Modding Tree changelog:
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# The Modding Tree changelog:
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- Added fullDisplay feature to upgrades and challenges, overrides other displays and lets you set the full text.
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###
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- Another attempt to fix challenges not visually updating.
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### v2.2.5 11/29/20
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- Added features for overriding the displays and costs/goals of upgrades and challenges to make them fully custom.
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- best, total, and unlocked are always automatically added to layerData (but best and total will only display if you add them yourself).
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- best, total, and unlocked are always automatically added to layerData (but best and total will only display if you add them yourself).
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- Fixed getStartClickables.
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- Fixed getStartClickables.
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@ -433,7 +433,9 @@ function loadVue() {
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hasAchievement,
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hasAchievement,
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hasChallenge,
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hasChallenge,
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maxedChallenge,
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maxedChallenge,
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inChallenge,
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canAffordUpgrade,
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canAffordUpgrade,
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canCompleteChallenge,
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subtabShouldNotify,
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subtabShouldNotify,
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subtabResetNotify,
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subtabResetNotify,
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VERSION,
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VERSION,
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