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Attempt to fix challenges not visually updating

This commit is contained in:
Acamaeda 2020-11-29 17:09:51 -05:00
parent 324e868430
commit 2096c3db7f
2 changed files with 7 additions and 1 deletions

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@ -1,6 +1,10 @@
# The Modding Tree changelog: # The Modding Tree changelog:
- Added fullDisplay feature to upgrades and challenges, overrides other displays and lets you set the full text. ###
- Another attempt to fix challenges not visually updating.
### v2.2.5 11/29/20
- Added features for overriding the displays and costs/goals of upgrades and challenges to make them fully custom.
- best, total, and unlocked are always automatically added to layerData (but best and total will only display if you add them yourself). - best, total, and unlocked are always automatically added to layerData (but best and total will only display if you add them yourself).
- Fixed getStartClickables. - Fixed getStartClickables.

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@ -433,7 +433,9 @@ function loadVue() {
hasAchievement, hasAchievement,
hasChallenge, hasChallenge,
maxedChallenge, maxedChallenge,
inChallenge,
canAffordUpgrade, canAffordUpgrade,
canCompleteChallenge,
subtabShouldNotify, subtabShouldNotify,
subtabResetNotify, subtabResetNotify,
VERSION, VERSION,