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Fixed clickables

This commit is contained in:
Harley White 2021-05-12 00:45:56 -04:00
parent 5a4a4da5ad
commit 2d56c25917
4 changed files with 6 additions and 3 deletions

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@ -1,5 +1,8 @@
# The Modding Tree changelog: # The Modding Tree changelog:
# v2.5.5.1 - 5/12/21
- Fixed clickables.
# v2.5.5 - 5/12/21 # v2.5.5 - 5/12/21
- Added grids! They are a grid of buttons which behave the same, but have their own data. Good for inventory grids, map tiles, and more! - Added grids! They are a grid of buttons which behave the same, but have their own data. Good for inventory grids, map tiles, and more!
- Added "marked" feature to add a mark to a node. Can be an image instead of a star. (Originally by Jacorb) - Added "marked" feature to add a mark to a node. Can be an image instead of a star. (Originally by Jacorb)

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@ -11,7 +11,7 @@ let modInfo = {
// Set your version in num and name // Set your version in num and name
let VERSION = { let VERSION = {
num: "2.5.5", num: "2.5.5.1",
name: "Dreams Really Do Come True", name: "Dreams Really Do Come True",
} }

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@ -5,7 +5,7 @@ var scrolled = false;
// Don't change this // Don't change this
const TMT_VERSION = { const TMT_VERSION = {
tmtNum: "2.5.5", tmtNum: "2.5.5.1",
tmtName: "Dreams Really Do Come True" tmtName: "Dreams Really Do Come True"
} }

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@ -180,7 +180,7 @@ function buyBuyable(layer, id) {
function clickClickable(layer, id) { function clickClickable(layer, id) {
if (!player[layer].unlocked) return if (!player[layer].unlocked) return
if (!tmp[layer].clickables[id].unlocked) return if (!tmp[layer].clickables[id].unlocked) return
if (!tmp[layer].clickables[id].getCanClick) return if (!tmp[layer].clickables[id].canClick) return
run(layers[layer].clickables[id].onClick, layers[layer].clickables[id]) run(layers[layer].clickables[id].onClick, layers[layer].clickables[id])
updateClickableTemp(layer) updateClickableTemp(layer)