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Updated docs with tree things, other fixes
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parent
2c0822b43e
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12 changed files with 75 additions and 17 deletions
js
14
js/utils.js
14
js/utils.js
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@ -484,7 +484,7 @@ function upgradeEffect(layer, id){
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}
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function challengeEffect(layer, id){
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return (tmp[layer].challenges[id].effect)
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return (tmp[layer].challenges[id].rewardEffect)
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}
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function buyableEffect(layer, id){
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@ -586,7 +586,7 @@ function clickClickable(layer, id) {
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// Function to determine if the player is in a challenge
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function inChallenge(layer, id){
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let challenge = player[layer].activeChallenge
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if (challenge == null) return
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if (!challenge) return false
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id = toNumber(id)
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if (challenge==id) return true
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@ -607,6 +607,16 @@ function showTab(name) {
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needCanvasUpdate = true
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}
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function showNavTab(name) {
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if (LAYERS.includes(name) && !layerunlocked(name)) return
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var toTreeTab = name == "tree"
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player.navTab = name
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player.notify[name] = false
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needCanvasUpdate = true
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}
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function goBack() {
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if (player.navTab !== "none") showTab("none")
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else showTab(player.lastSafeTab)
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