diff --git a/js/layers.js b/js/layers.js index 937b6ed..0163a93 100644 --- a/js/layers.js +++ b/js/layers.js @@ -168,6 +168,7 @@ addLayer("c", { player[this.layer].spentOnBuyables = player[this.layer].spentOnBuyables.add(cost) // This is a built-in system that you can use for respeccing but it only works with a single Decimal value }, buyMax() {}, // You'll have to handle this yourself if you want + style: {'height':'222px'} }, }, doReset(resettingLayer){ // Triggers when this layer is being reset, along with the layer doing the resetting. Not triggered by lower layers resetting, but is by layers on the same row. @@ -248,7 +249,7 @@ addLayer("c", { style() {return {'background-color': '#222222'}}, buttonStyle() {return {'border-color': 'orange'}}, content:[ - ["buyables", "150px"], "blank", + ["buyables", ""], "blank", ["row", [ ["toggle", ["c", "beep"]], ["blank", ["30px", "10px"]], // Width, height ["display-text", function() {return "Beep"}], "blank", ["v-line", "200px"], diff --git a/js/v.js b/js/v.js index ffdda24..09e8191 100644 --- a/js/v.js +++ b/js/v.js @@ -201,7 +201,7 @@ function loadVue() {