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Fixed the rest of the subtab glowColor issue
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1 changed files with 1 additions and 1 deletions
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@ -5,7 +5,7 @@ var systemComponents = {
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<div class="upgRow">
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<div class="upgRow">
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<div v-for="tab in Object.keys(data)">
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<div v-for="tab in Object.keys(data)">
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<button v-if="data[tab].unlocked == undefined || data[tab].unlocked" v-bind:class="{tabButton: true, notify: subtabShouldNotify(layer, name, tab), resetNotify: subtabResetNotify(layer, name, tab)}"
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<button v-if="data[tab].unlocked == undefined || data[tab].unlocked" v-bind:class="{tabButton: true, notify: subtabShouldNotify(layer, name, tab), resetNotify: subtabResetNotify(layer, name, tab)}"
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v-bind:style="[{'border-color': tmp[layer].color}, (data[tab].glowColor && subtabShouldNotify(layer, name, tab) ? {'box-shadow': 'var(--hqProperty2a), 0 0 20px ' + data[tab].glowColor} : {}), tmp[layer].componentStyles['tab-button'], data[tab].buttonStyle]"
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v-bind:style="[{'border-color': tmp[layer].color}, (subtabShouldNotify(layer, name, tab) ? {'box-shadow': 'var(--hqProperty2a), 0 0 20px ' + data[tab].glowColor || defaultGlow} : {}), tmp[layer].componentStyles['tab-button'], data[tab].buttonStyle]"
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v-on:click="function(){player.subtabs[layer][name] = tab; updateTabFormats(); needCanvasUpdate = true;}">{{tab}}</button>
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v-on:click="function(){player.subtabs[layer][name] = tab; updateTabFormats(); needCanvasUpdate = true;}">{{tab}}</button>
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</div>
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</div>
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</div>
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</div>
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