1
0
Fork 0
mirror of https://github.com/Acamaeda/The-Modding-Tree.git synced 2025-05-01 22:11:08 +00:00
This commit is contained in:
Acamaeda 2020-12-05 14:52:29 -05:00
parent 595d4916a6
commit 473f9d58d9
14 changed files with 74 additions and 34 deletions
js/Demo

View file

@ -4,7 +4,6 @@ let modInfo = {
pointsName: "points",
discordName: "",
discordLink: "",
changelogLink: "https://github.com/Acamaeda/The-Modding-Tree/blob/master/changelog.md",
initialStartPoints: new Decimal (10), // Used for hard resets and new players
offlineLimit: 1, // In hours
@ -12,10 +11,16 @@ let modInfo = {
// Set your version in num and name
let VERSION = {
num: "2.2.8",
num: "2.2.9",
name: "Uprooted",
}
let changelog = `<h1>Changelog:</h1><br>
<h3>v0.0</h3><br>
- Added things.<br>
- Added stuff.`
let winText = `Congratulations! You have reached the end and beaten this game, but for now...`
// If you add new functions anywhere inside of a layer, and those functions have an effect when called, add them here.
// (The ones here are examples, all official functions are already taken care of)
var doNotCallTheseFunctionsEveryTick = ["doReset", "buy", "onPurchase", "blowUpEverything"]