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Added onPrestige, now displays layer currency effects, other fixes.
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parent
84a8f85c33
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5 changed files with 17 additions and 11 deletions
11
js/game.js
11
js/game.js
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@ -284,9 +284,14 @@ function doReset(layer, force=false) {
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let gain = tmp.resetGain[layer]
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if (layers[layer].type=="static") {
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if (tmp.layerAmt[layer].lt(tmp.nextAt[layer])) return;
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addPoints(layer, canBuyMax(layer) ? gain : 1)
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} else addPoints(layer, gain)
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gain =(canBuyMax(layer) ? gain : 1)
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}
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if (layers[layer].onPrestige)
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layers[layer].onPrestige(gain)
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addPoints(layer, gain)
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if (!player[layer].unl) {
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player[layer].unl = true;
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needCanvasUpdate = true;
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@ -33,7 +33,7 @@ var layers = {
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icecreamCap: (player.c.points * 10)
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}},
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effectDescription() {
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eff = layer.c.effect();
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eff = layers.c.effect();
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return "which are boosting waffles by "+format(eff.waffleBoost)+" and increasing the Ice Cream cap by "+format(eff.icecreamCap)
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},
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milestones: {
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@ -107,8 +107,8 @@ var layers = {
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}},
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color: "#FE0102",
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requires() {return new Decimal(200)},
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resource: "things",
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baseResource: "points",
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resource: "farm points",
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baseResource: "candies",
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baseAmount() {return player.points},
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type: "normal",
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exponent: 0.5,
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@ -120,7 +120,6 @@ var layers = {
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return new Decimal(1)
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},
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row: 1,
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effect() {return},
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layerShown() {return true},
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resetsNothing() {return false},
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branches: [["c", 1]] // Each pair corresponds to a line added to the tree when this node is unlocked. The letter is the other end of the line, and the number affects the color, 1 is default
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@ -10,7 +10,7 @@ function updateTemp() {
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if (!tmp.layerEffs) tmp.layerEffs = {}
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for (layer in layers) tmp.layerEffs[layer] = layers[layer].effect()
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for (layer in layers) if (layers[layer].effect) tmp.layerEffs[layer] = layers[layer].effect()
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if (!tmp.layerReqs) tmp.layerReqs = {}
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for (layer in layers) tmp.layerReqs[layer] = layers[layer].requires()
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