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Beta v1.2 Alpha 10

This commit is contained in:
Jacorb90 2020-09-07 12:33:50 -04:00
parent ae961cfd4f
commit 510cf78da3
3 changed files with 51 additions and 26 deletions

View file

@ -15,6 +15,12 @@
<div class="vl"></div> <div class="vl"></div>
<div v-if="player.tab=='changelog'" class="col right"> <div v-if="player.tab=='changelog'" class="col right">
<button class="back" onclick="showTab('tree')"></button><br><br> <button class="back" onclick="showTab('tree')"></button><br><br>
<h3>Beta v1.2 Alpha 10</h3>
<ul>
<li>Made a few visual fixes</li>
<li>Adjusted the 1,070 Generator upgrade to cost 1,068 Generators instead</li>
<li>Balanced up to 1e6,800,000 Points, 1e14 Magic, and 1.5e12 Balance Energy</li>
</ul><br>
<h3>Beta v1.2 Alpha 9</h3> <h3>Beta v1.2 Alpha 9</h3>
<ul> <ul>
<li>Added hints for h8 & h10</li> <li>Added hints for h8 & h10</li>
@ -439,6 +445,7 @@
</div> </div>
<div v-if="layer=='m'"> <div v-if="layer=='m'">
<br> <br>
Note: Activating a Spell uses 1 Magic.<br><br>
<div class="upgRow"> <div class="upgRow">
<div v-for="id in 3"> <div v-for="id in 3">
<button v-bind:class="{ upg: true, bought: spellActive(id), can: ((player.m.points.gte(1))&&player.m.unl&&!spellActive(id)), locked: (!(player.m.points.gte(1)||spellActive(id))), m: true }" v-on:click="activateSpell(id)"><h3>{{SPELL_NAMES[id]}}</h3><br>Time Left: {{formatTime(player.m.spellTimes[id])}}<br>Effect: {{getSpellDesc(id)}}</button> <button v-bind:class="{ upg: true, bought: spellActive(id), can: ((player.m.points.gte(1))&&player.m.unl&&!spellActive(id)), locked: (!(player.m.points.gte(1)||spellActive(id))), m: true }" v-on:click="activateSpell(id)"><h3>{{SPELL_NAMES[id]}}</h3><br>Time Left: {{formatTime(player.m.spellTimes[id])}}<br>Effect: {{getSpellDesc(id)}}</button>

View file

@ -292,11 +292,15 @@ const LAYER_EFFS = {
}, },
hb: function() { return Decimal.pow(Decimal.add(1.6, addToHBBase()), player.hb.points.pow(getHyperBoosterExp()).times(getHyperBoosterPow())) }, hb: function() { return Decimal.pow(Decimal.add(1.6, addToHBBase()), player.hb.points.pow(getHyperBoosterExp()).times(getHyperBoosterPow())) },
ss: function() { return player.ss.points.pow(2.5).times(getSubspaceGainMult()) }, ss: function() { return player.ss.points.pow(2.5).times(getSubspaceGainMult()) },
ba: function() { return { ba: function() {
power: player.ba.points.pow(0.2).pow(tmp.baExp ? tmp.baExp : 1).pow(player.ba.upgrades.includes(41)?2:1), let points1 = player.ba.points
pos: player.ba.points.pow(0.7).pow(tmp.baExp ? tmp.baExp : 1), if (points1.gte(1e12)) points1 = points1.log10().pow(2).times(1e12/144).min(points1)
neg: player.ba.points.pow(0.65).times(0.4).pow(tmp.baExp ? tmp.baExp : 1), return {
}}, power: points1.pow(0.2).pow(tmp.baExp ? tmp.baExp : 1).pow(player.ba.upgrades.includes(41)?2:1),
pos: player.ba.points.pow(0.7).pow(tmp.baExp ? tmp.baExp : 1),
neg: player.ba.points.pow(0.65).times(0.4).pow(tmp.baExp ? tmp.baExp : 1),
}
},
} }
const LAYER_UPGS = { const LAYER_UPGS = {
@ -528,7 +532,7 @@ const LAYER_UPGS = {
}, },
34: { 34: {
desc: "Generators are stronger based on their amount.", desc: "Generators are stronger based on their amount.",
cost: new Decimal(1070), cost: new Decimal(1068),
unl: function() { return player.ss.upgrades.includes(21) }, unl: function() { return player.ss.upgrades.includes(21) },
currently: function() { return player.g.points.plus(1).log10().plus(1).log10().plus(1).sqrt() }, currently: function() { return player.g.points.plus(1).log10().plus(1).log10().plus(1).sqrt() },
effDisp: function(x) { return format(x.sub(1).times(100))+"% stronger" }, effDisp: function(x) { return format(x.sub(1).times(100))+"% stronger" },
@ -1207,14 +1211,16 @@ const LAYER_UPGS = {
unl: function() { return player.ba.upgrades.includes(33)&&player.ba.upgrades.includes(34) }, unl: function() { return player.ba.upgrades.includes(33)&&player.ba.upgrades.includes(34) },
}, },
42: { 42: {
desc: "???", desc: "The Space Building 1 effect is stronger based on your Space Building 1 amount.",
cost: new Decimal(1/0), cost: new Decimal(3e11),
unl: function() { return false }, unl: function() { return player.ba.upgrades.includes(33)&&player.ba.upgrades.includes(34) },
currently: function() { return player.s.buildings[1].plus(1).pow(0.8) },
effDisp: function(x) { return "^"+format(x) },
}, },
43: { 43: {
desc: "???", desc: "The post-25 Extra Time Capsule cost scaling is disabled.",
cost: new Decimal(1/0), cost: new Decimal(1e12),
unl: function() { return false }, unl: function() { return player.ba.upgrades.includes(41)||player.ba.upgrades.includes(42) },
}, },
44: { 44: {
desc: "???", desc: "???",
@ -1670,6 +1676,7 @@ function getResetGain(layer) {
} }
if (tmp.layerAmt[layer].lt(tmp.layerReqs[layer])) return new Decimal(0) if (tmp.layerAmt[layer].lt(tmp.layerReqs[layer])) return new Decimal(0)
let gain = tmp.layerAmt[layer].div(tmp.layerReqs[layer]).pow(LAYER_EXP[layer]).times(tmp.gainMults[layer]).pow(getGainExp(layer)) let gain = tmp.layerAmt[layer].div(tmp.layerReqs[layer]).pow(LAYER_EXP[layer]).times(tmp.gainMults[layer]).pow(getGainExp(layer))
if (gain.gte("e1e7")) gain = gain.sqrt().times("e5e6")
return gain.floor().max(0); return gain.floor().max(0);
} }
@ -1683,7 +1690,9 @@ function getNextAt(layer) {
if (LAYER_RES_CEIL.includes(layer)) cost = cost.ceil() if (LAYER_RES_CEIL.includes(layer)) cost = cost.ceil()
return cost; return cost;
} else { } else {
let next = tmp.resetGain[layer].plus(1).root(getGainExp(layer)).div(tmp.gainMults[layer]).root(LAYER_EXP[layer]).times(tmp.layerReqs[layer]).max(tmp.layerReqs[layer]) let next = tmp.resetGain[layer].plus(1)
if (next.gte("e1e7")) next = next.div("e5e6").pow(2)
next = next.root(getGainExp(layer)).div(tmp.gainMults[layer]).root(LAYER_EXP[layer]).times(tmp.layerReqs[layer]).max(tmp.layerReqs[layer])
if (LAYER_RES_CEIL.includes(layer)) next = next.ceil() if (LAYER_RES_CEIL.includes(layer)) next = next.ceil()
return next; return next;
} }
@ -2135,7 +2144,7 @@ function getTimeEnergyLimitMult() {
function getExtCapsuleCost() { function getExtCapsuleCost() {
let amt = player.t.extCapsules let amt = player.t.extCapsules
if (amt.gte(25)) amt = amt.pow(2).div(25) if (amt.gte(25) && !player.ba.upgrades.includes(43)) amt = amt.pow(2).div(25)
let cost = amt.times(0.4).pow(1.2).plus(1).times(10) let cost = amt.times(0.4).pow(1.2).plus(1).times(10)
return cost.floor() return cost.floor()
} }
@ -2150,7 +2159,7 @@ function buyExtCapsule() {
function maxExtTimeCapsules() { function maxExtTimeCapsules() {
let target = player.b.points.plus(1).div(10).sub(1).root(1.2).div(0.4) let target = player.b.points.plus(1).div(10).sub(1).root(1.2).div(0.4)
if (target.gte(25)) target = target.times(25).sqrt() if (target.gte(25)&&!player.ba.upgrades.includes(43)) target = target.times(25).sqrt()
target = target.plus(1).floor().max(0) target = target.plus(1).floor().max(0)
player.t.extCapsules = player.t.extCapsules.max(target) player.t.extCapsules = player.t.extCapsules.max(target)
} }
@ -2220,9 +2229,12 @@ function getSpaceBuildingEff(x) {
if (tmp.sbUnl<x) bought = new Decimal(0); if (tmp.sbUnl<x) bought = new Decimal(0);
let power = getSpaceBuildingPow() let power = getSpaceBuildingPow()
bought = bought.times(power) bought = bought.times(power)
let ret;
switch(x) { switch(x) {
case 1: case 1:
return Decimal.pow(Decimal.add(1, bought.pow((player.s.upgrades.includes(31)&&!(tmp.hcActive?tmp.hcActive[12]:true))?2.75:1)), player.s.points.sqrt()).times(Decimal.mul(4, bought.pow((player.s.upgrades.includes(31)&&!(tmp.hcActive?tmp.hcActive[12]:true))?2.75:1))).max(1) ret = Decimal.pow(Decimal.add(1, bought.pow((player.s.upgrades.includes(31)&&!(tmp.hcActive?tmp.hcActive[12]:true))?2.75:1)), player.s.points.sqrt()).times(Decimal.mul(4, bought.pow((player.s.upgrades.includes(31)&&!(tmp.hcActive?tmp.hcActive[12]:true))?2.75:1))).max(1)
if (player.ba.upgrades.includes(42)) ret = ret.pow(LAYER_UPGS.ba[42].currently())
return ret;
break; break;
case 2: case 2:
return bought.sqrt() return bought.sqrt()
@ -2231,7 +2243,9 @@ function getSpaceBuildingEff(x) {
return Decimal.pow(1e18, bought.pow(0.9)) return Decimal.pow(1e18, bought.pow(0.9))
break; break;
case 4: case 4:
return bought.plus(1).pow(1.25) ret = bought.plus(1).pow(1.25)
if (ret.gte(1e6)) ret = ret.log10().times(1e6/6)
return ret;
break; break;
case 5: case 5:
return bought.sqrt().times(2) return bought.sqrt().times(2)
@ -2510,7 +2524,11 @@ const H_CHALLS = {
unl: function() { return player.m.upgrades.includes(31) }, unl: function() { return player.m.upgrades.includes(31) },
goal: new Decimal("1e1150"), goal: new Decimal("1e1150"),
reward: "Gain more Hindrance Spirit based on your Quirk Energy.", reward: "Gain more Hindrance Spirit based on your Quirk Energy.",
currently: function() { return player.q.energy.plus(1).sqrt() }, currently: function() {
let ret = player.q.energy.plus(1).sqrt()
if (ret.gte("1.8e308")) ret = ret.sqrt().times(Decimal.sqrt("1.8e308"))
return ret;
},
effDisp: function(x) { return format(x)+"x" }, effDisp: function(x) { return format(x)+"x" },
}, },
72: { 72: {

View file

@ -48,8 +48,8 @@ h1, h2 {
.treeNode { .treeNode {
height: 100px; height: 100px;
width: 100px; width: 100px;
border: 1px solid black;
border-radius: 50%; border-radius: 50%;
border-color: black;
font-size: 40px; font-size: 40px;
} }
@ -77,7 +77,7 @@ h1, h2 {
top: 0px; top: 0px;
left: 0px; left: 0px;
background-color: black; background-color: black;
border-color: black; border: 1px solid black;
color: white; color: white;
font-size: 40px; font-size: 40px;
cursor: pointer; cursor: pointer;
@ -92,14 +92,14 @@ h1, h2 {
height: 100px; height: 100px;
width: 150px; width: 150px;
border-radius: 50%; border-radius: 50%;
border-color: black; border: 1px solid black;
} }
.upg { .upg {
height: 120px; height: 120px;
width: 120px; width: 120px;
border-radius: 25%; border-radius: 25%;
border-color: black; border: 1px solid black;
font-size: 10px; font-size: 10px;
} }
@ -107,14 +107,14 @@ h1, h2 {
height: 200px; height: 200px;
width: 200px; width: 200px;
border-radius: 25%; border-radius: 25%;
border-color: black; border: 1px solid black;
} }
.longUpg { .longUpg {
height: 50px; height: 50px;
width: 120px; width: 120px;
border-radius: 50%; border-radius: 50%;
border-color: black; border: 1px solid black;
font-size: 10px; font-size: 10px;
} }
@ -122,7 +122,7 @@ h1, h2 {
height: 40px; height: 40px;
width: 40px; width: 40px;
border-radius: 25%; border-radius: 25%;
border-color: black; border: 1px solid black;
} }
.p { .p {
@ -318,7 +318,7 @@ h1, h2 {
height: 100px; height: 100px;
width: 100px; width: 100px;
border-radius: 25%; border-radius: 25%;
border-color: black; border: 1px solid black;
background-color: #a1a1a1; background-color: #a1a1a1;
color: black; color: black;
cursor: pointer; cursor: pointer;