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unl is now optional for Big Components, spacing isn't messed up by absent components

This commit is contained in:
Acamaeda 2020-10-10 21:52:27 -04:00
parent 8840d02a9b
commit 5770f03dd1
5 changed files with 28 additions and 10 deletions

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@ -59,8 +59,8 @@ addLayer("c", {
},
},
challs: {
rows: 1,
cols: 1,
rows: 2,
cols: 12,
11: {
name:() => "Fun",
desc:() => "Makes the game 0% harder",
@ -129,7 +129,7 @@ addLayer("c", {
},
buyables: {
rows: 1,
cols: 1,
cols: 12,
respec() { // Optional, reset things and give back your currency. Having this function makes a respec button appear
player[this.layer].points = player[this.layer].points.add(player[this.layer].spentOnBuyables) // A built-in thing to keep track of this but only keeps a single value
resetBuyables(this.layer)