diff --git a/changelog.md b/changelog.md index c4f51a4..911159c 100644 --- a/changelog.md +++ b/changelog.md @@ -1,5 +1,8 @@ # The Modding Tree changelog: + +# v2.π.1 - 4/7/21 - Fixed formatting for some larger numbers. +- Upgrades will expand if there is too much text to display. - Fixed styling challenges. - No longer attempts to display a base currency when there is none. @@ -12,6 +15,7 @@ - Fixed keeping Decimal values on reset. - Code reorganization and style improvements by fudo. + ## v2.3.5 - 12/21/20 - Added resetTime, which tracks the time since a layer prestiged or was reset. - A layer node will be highlighted red if one of its subtabs is highlighted red. diff --git a/js/Demo/demoMod.js b/js/Demo/demoMod.js index 9659725..cd03677 100644 --- a/js/Demo/demoMod.js +++ b/js/Demo/demoMod.js @@ -11,7 +11,7 @@ let modInfo = { // Set your version in num and name let VERSION = { - num: "2.π", + num: "2.π.1", name: "Incrementally Updated", } diff --git a/js/game.js b/js/game.js index c3b97a8..d92e28c 100644 --- a/js/game.js +++ b/js/game.js @@ -5,7 +5,7 @@ var scrolled = false; // Don't change this const TMT_VERSION = { - tmtNum: "2.π", + tmtNum: "2.π.1", tmtName: "Incrementally Updated" } diff --git a/style.css b/style.css index 278ac78..58f3f23 100644 --- a/style.css +++ b/style.css @@ -232,12 +232,13 @@ h1, h2, h3, b, input { } .upg { - height: 120px; + min-height: 120px; width: 120px; border-radius: 25%; border: 2px solid; border-color: rgba(0, 0, 0, 0.125); font-size: 10px; + overflow: visible; } .achievement {