diff --git a/changelog.md b/changelog.md index c612925..b017cd8 100644 --- a/changelog.md +++ b/changelog.md @@ -1,12 +1,16 @@ # The Modding Tree changelog: +### v2.0.4 - 10/16/20 +- Fixed HTML on buttons interfering with clicking on them. + ### v2.0.3 - 10/16/20 - Fixed hotkeys not displaying in info. - Fixed the game supressing all external hotkeys. - You can use more things as currencies for upgrade costs and challenge goals using currencyLocation. - Added maxTickLength, which can be used to prevent offline time or tab-switching from breaking time-limit based mechanics. -- Made buyable respec buttons, and clickable "master" buttons their own components, and gave them a hide/show feature. +- Made buyable respec buttons and clickable "master" buttons their own components, and gave them a hide/show feature. +- Added a general "tooltip" feature for achievements. ### v2.0.2 - 10/15/20 - Branches are now dynamic (they can be functions). diff --git a/js/game.js b/js/game.js index e4ee94a..17dc84e 100644 --- a/js/game.js +++ b/js/game.js @@ -16,9 +16,9 @@ let modInfo = { // Set your version in num and name, but leave the tmt values so people know what version it is let VERSION = { - num: "2.0.3", + num: "2.0.4", name: "Pinnacle of Achievement Mountain", - tmtNum: "2.0.3", + tmtNum: "2.0.4", tmtName: "Pinnacle of Achievement Mountain" } diff --git a/style.css b/style.css index 875f8f6..a5431ac 100644 --- a/style.css +++ b/style.css @@ -566,4 +566,8 @@ ul { position: absolute; right: 55px; top: 65px; +} + +button > * { + pointer-events:none; } \ No newline at end of file