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Beta v1.1 Alpha 10
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commit
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2 changed files with 49 additions and 3 deletions
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@ -16,6 +16,10 @@
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<div class="vl"></div>
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<div v-if="player.tab=='changelog'" class="col right">
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<button class="back" onclick="showTab('tree')">←</button><br><br>
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<h3>Beta v1.1 Alpha 10</h3>
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<ul>
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<li>Balanced up to 2e13 Hindrance Spirit & Quirks, and 1e31,000 Points</li>
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</ul><br>
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<h3>Beta v1.1 Alpha 9</h3>
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<ul>
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<li>Added a new option</li>
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48
js/game.js
48
js/game.js
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@ -694,7 +694,7 @@ const LAYER_UPGS = {
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},
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q: {
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rows: 3,
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cols: 3,
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cols: 4,
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11: {
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desc: "Quirks & Hindrance Spirit boost Point, Prestige Point, and Enhance Point gain.",
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cost: new Decimal(1),
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@ -712,6 +712,11 @@ const LAYER_UPGS = {
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cost: new Decimal(50),
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unl: function() { return player.q.upgrades.includes(11)&&player.h.challs.includes(11) },
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},
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14: {
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desc: "Quirk Layers are thrice as fast.",
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cost: new Decimal(2e10),
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unl: function() { return player.h.challs.includes(32)&&player.q.upgrades.includes(13) },
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},
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21: {
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desc: "Quirk Layers are faster based on your Quirks.",
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cost: new Decimal(160),
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@ -734,6 +739,13 @@ const LAYER_UPGS = {
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cost: new Decimal(5000),
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unl: function() { return player.q.upgrades.includes(21)||player.q.upgrades.includes(22) },
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},
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24: {
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desc: "The Time Energy limit is higher based on your Quirk Energy.",
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cost: new Decimal(5e10),
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unl: function() { return player.h.challs.includes(32)&&player.q.upgrades.includes(23) },
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currently: function() { return player.q.energy.div(1e6).plus(1).pow(0.9) },
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effDisp: function(x) { return format(x)+"x" },
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},
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31: {
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desc: "Get 1 of each Space Building for free.",
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cost: new Decimal(150000),
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@ -745,12 +757,19 @@ const LAYER_UPGS = {
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unl: function() { return player.q.upgrades.includes(23)||player.q.upgrades.includes(31) },
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},
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33: {
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desc: "Time Capsules are stronger based on their amount",
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desc: "Time Capsules are stronger based on their amount.",
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cost: new Decimal(2e9),
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unl: function() { return player.q.upgrades.includes(23)&&player.q.upgrades.includes(31) },
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currently: function() { return player.t.points.plus(player.t.extCapsules.plus(tmp.freeExtCap)).plus(1).log10().plus(1) },
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effDisp: function(x) { return format(x.sub(1).times(100))+"% stronger" },
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},
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34: {
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desc: "Enhance Points boost Hindrance Spirit & Quirk gain.",
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cost: new Decimal(1e11),
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unl: function() { return player.h.challs.includes(32)&&player.q.upgrades.includes(33) },
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currently: function() { return player.e.points.plus(1).log10().cbrt().plus(1) },
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effDisp: function(x) { return format(x)+"x" },
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},
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},
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}
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@ -1065,10 +1084,12 @@ function getLayerGainMult(layer) {
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break;
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case "h":
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if (player.q.upgrades.includes(22)) mult = mult.times(LAYER_UPGS.q[22].currently().h)
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if (player.q.upgrades.includes(34)) mult = mult.times(LAYER_UPGS.q[34].currently())
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break;
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case "q":
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if (player.h.challs.includes(12)) mult = mult.times(H_CHALLS[12].currently())
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if (player.q.upgrades.includes(22)) mult = mult.times(LAYER_UPGS.q[22].currently().q)
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if (player.q.upgrades.includes(34)) mult = mult.times(LAYER_UPGS.q[34].currently())
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break;
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}
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return mult
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@ -1366,6 +1387,7 @@ function resetRow(row) {
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function getEnhancerPow() {
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if (tmp.hcActive ? tmp.hcActive[22] : true) return new Decimal(0);
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if (tmp.hcActive ? tmp.hcActive[41] : true) return new Decimal(0);
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let pow = new Decimal(1)
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if (player.e.upgrades.includes(25)&&!(tmp.hcActive?tmp.hcActive[12]:true)) pow = pow.times(LAYER_UPGS.e[25].currently())
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if (player.e.upgrades.includes(31)&&!(tmp.hcActive?tmp.hcActive[12]:true)) pow = pow.times(LAYER_UPGS.e[31].currently())
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@ -1415,6 +1437,7 @@ function getFreeExtCapsules() {
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}
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function getCapPow() {
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if (tmp.hcActive ? tmp.hcActive[41] : true) return new Decimal(0)
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let pow = new Decimal(1)
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if (player.q.upgrades.includes(33)) pow = pow.times(LAYER_UPGS.q[33].currently())
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return pow
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@ -1453,6 +1476,7 @@ function getTimeEnergyLimitMult() {
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if (player.t.upgrades.includes(23)&&!(tmp.hcActive?tmp.hcActive[12]:true)) mult = mult.times(LAYER_UPGS.t[23].currently())
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if (player.t.upgrades.includes(34)&&!(tmp.hcActive?tmp.hcActive[12]:true)) mult = mult.times(LAYER_UPGS.t[34].currently())
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if (player.q.upgrades.includes(23)) mult = mult.times(1e10)
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if (player.q.upgrades.includes(24)) mult = mult.times(LAYER_UPGS.q[24].currently())
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return mult;
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}
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@ -1502,6 +1526,7 @@ function getSpaceBuildingCost(x) {
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function getSpaceBuildingPow() {
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if (!player.s.unl) return new Decimal(0)
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if (tmp.hcActive ? tmp.hcActive[22] : true) return new Decimal(0)
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if (tmp.hcActive ? tmp.hcActive[41] : true) return new Decimal(0)
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let pow = new Decimal(1)
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if (player.s.upgrades.includes(21)&&!(tmp.hcActive?tmp.hcActive[12]:true)) pow = pow.times(LAYER_UPGS.s[21].currently())
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if (player.s.upgrades.includes(22)&&!(tmp.hcActive?tmp.hcActive[12]:true)) pow = pow.times(LAYER_UPGS.s[22].currently())
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@ -1596,6 +1621,7 @@ function toggleAuto(layer, end="") {
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}
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function getSuperBoosterPow() {
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if (tmp.hcActive ? tmp.hcActive[41] : true) return new Decimal(0)
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let pow = new Decimal(1)
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if (player.sb.upgrades.includes(11)&&!(tmp.hcActive?tmp.hcActive[12]:true)) pow = pow.times(LAYER_UPGS.sb[11].currently())
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if (player.sb.upgrades.includes(12)&&!(tmp.hcActive?tmp.hcActive[12]:true)) pow = pow.times(LAYER_UPGS.sb[12].currently())
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@ -1605,6 +1631,7 @@ function getSuperBoosterPow() {
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function addToSBBase() {
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let toAdd = new Decimal(0)
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if (player.h.challs.includes(22)) toAdd = toAdd.plus(0.25)
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if (player.h.challs.includes(41)) toAdd = toAdd.plus(0.25)
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return toAdd
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}
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@ -1616,6 +1643,7 @@ function getQuirkLayerCost() {
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function getQuirkLayerMult() {
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let mult = new Decimal(1)
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if (player.q.upgrades.includes(13)) mult = mult.times(2)
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if (player.q.upgrades.includes(14)) mult = mult.times(3)
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if (player.q.upgrades.includes(21)) mult = mult.times(LAYER_UPGS.q[21].currently())
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return mult
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}
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@ -1647,7 +1675,7 @@ function buyQuirkLayer() {
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}
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const H_CHALLS = {
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rows: 3,
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rows: 4,
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cols: 2,
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11: {
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name: "Skip the Second",
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@ -1695,6 +1723,20 @@ const H_CHALLS = {
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goal: new Decimal("1e2580"),
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reward: "Unlock 2 new Super-Booster Upgrades.",
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},
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41: {
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name: "Skip the Third",
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desc: "Enhancers, Time Capsules, Space Buildings, and Super-Boosters do nothing.",
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unl: function() { return player.h.challs.includes(31)||player.h.challs.includes(32) },
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goal: new Decimal("4.444e4444"),
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reward: "Add 0.25 to the Super-Booster base.",
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},
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42: {
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name: "???",
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desc: "???",
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unl: function() { return false },
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goal: new Decimal(1/0),
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reward: "???",
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},
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}
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function HCActive(x) {
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