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Beta v1.1 Alpha 10

This commit is contained in:
Jacorb90 2020-08-29 12:43:58 -04:00
parent 4a90e5ae8b
commit 7430d7cb18
2 changed files with 49 additions and 3 deletions

View file

@ -16,6 +16,10 @@
<div class="vl"></div>
<div v-if="player.tab=='changelog'" class="col right">
<button class="back" onclick="showTab('tree')"></button><br><br>
<h3>Beta v1.1 Alpha 10</h3>
<ul>
<li>Balanced up to 2e13 Hindrance Spirit & Quirks, and 1e31,000 Points</li>
</ul><br>
<h3>Beta v1.1 Alpha 9</h3>
<ul>
<li>Added a new option</li>

View file

@ -694,7 +694,7 @@ const LAYER_UPGS = {
},
q: {
rows: 3,
cols: 3,
cols: 4,
11: {
desc: "Quirks & Hindrance Spirit boost Point, Prestige Point, and Enhance Point gain.",
cost: new Decimal(1),
@ -712,6 +712,11 @@ const LAYER_UPGS = {
cost: new Decimal(50),
unl: function() { return player.q.upgrades.includes(11)&&player.h.challs.includes(11) },
},
14: {
desc: "Quirk Layers are thrice as fast.",
cost: new Decimal(2e10),
unl: function() { return player.h.challs.includes(32)&&player.q.upgrades.includes(13) },
},
21: {
desc: "Quirk Layers are faster based on your Quirks.",
cost: new Decimal(160),
@ -734,6 +739,13 @@ const LAYER_UPGS = {
cost: new Decimal(5000),
unl: function() { return player.q.upgrades.includes(21)||player.q.upgrades.includes(22) },
},
24: {
desc: "The Time Energy limit is higher based on your Quirk Energy.",
cost: new Decimal(5e10),
unl: function() { return player.h.challs.includes(32)&&player.q.upgrades.includes(23) },
currently: function() { return player.q.energy.div(1e6).plus(1).pow(0.9) },
effDisp: function(x) { return format(x)+"x" },
},
31: {
desc: "Get 1 of each Space Building for free.",
cost: new Decimal(150000),
@ -745,12 +757,19 @@ const LAYER_UPGS = {
unl: function() { return player.q.upgrades.includes(23)||player.q.upgrades.includes(31) },
},
33: {
desc: "Time Capsules are stronger based on their amount",
desc: "Time Capsules are stronger based on their amount.",
cost: new Decimal(2e9),
unl: function() { return player.q.upgrades.includes(23)&&player.q.upgrades.includes(31) },
currently: function() { return player.t.points.plus(player.t.extCapsules.plus(tmp.freeExtCap)).plus(1).log10().plus(1) },
effDisp: function(x) { return format(x.sub(1).times(100))+"% stronger" },
},
34: {
desc: "Enhance Points boost Hindrance Spirit & Quirk gain.",
cost: new Decimal(1e11),
unl: function() { return player.h.challs.includes(32)&&player.q.upgrades.includes(33) },
currently: function() { return player.e.points.plus(1).log10().cbrt().plus(1) },
effDisp: function(x) { return format(x)+"x" },
},
},
}
@ -1065,10 +1084,12 @@ function getLayerGainMult(layer) {
break;
case "h":
if (player.q.upgrades.includes(22)) mult = mult.times(LAYER_UPGS.q[22].currently().h)
if (player.q.upgrades.includes(34)) mult = mult.times(LAYER_UPGS.q[34].currently())
break;
case "q":
if (player.h.challs.includes(12)) mult = mult.times(H_CHALLS[12].currently())
if (player.q.upgrades.includes(22)) mult = mult.times(LAYER_UPGS.q[22].currently().q)
if (player.q.upgrades.includes(34)) mult = mult.times(LAYER_UPGS.q[34].currently())
break;
}
return mult
@ -1366,6 +1387,7 @@ function resetRow(row) {
function getEnhancerPow() {
if (tmp.hcActive ? tmp.hcActive[22] : true) return new Decimal(0);
if (tmp.hcActive ? tmp.hcActive[41] : true) return new Decimal(0);
let pow = new Decimal(1)
if (player.e.upgrades.includes(25)&&!(tmp.hcActive?tmp.hcActive[12]:true)) pow = pow.times(LAYER_UPGS.e[25].currently())
if (player.e.upgrades.includes(31)&&!(tmp.hcActive?tmp.hcActive[12]:true)) pow = pow.times(LAYER_UPGS.e[31].currently())
@ -1415,6 +1437,7 @@ function getFreeExtCapsules() {
}
function getCapPow() {
if (tmp.hcActive ? tmp.hcActive[41] : true) return new Decimal(0)
let pow = new Decimal(1)
if (player.q.upgrades.includes(33)) pow = pow.times(LAYER_UPGS.q[33].currently())
return pow
@ -1453,6 +1476,7 @@ function getTimeEnergyLimitMult() {
if (player.t.upgrades.includes(23)&&!(tmp.hcActive?tmp.hcActive[12]:true)) mult = mult.times(LAYER_UPGS.t[23].currently())
if (player.t.upgrades.includes(34)&&!(tmp.hcActive?tmp.hcActive[12]:true)) mult = mult.times(LAYER_UPGS.t[34].currently())
if (player.q.upgrades.includes(23)) mult = mult.times(1e10)
if (player.q.upgrades.includes(24)) mult = mult.times(LAYER_UPGS.q[24].currently())
return mult;
}
@ -1502,6 +1526,7 @@ function getSpaceBuildingCost(x) {
function getSpaceBuildingPow() {
if (!player.s.unl) return new Decimal(0)
if (tmp.hcActive ? tmp.hcActive[22] : true) return new Decimal(0)
if (tmp.hcActive ? tmp.hcActive[41] : true) return new Decimal(0)
let pow = new Decimal(1)
if (player.s.upgrades.includes(21)&&!(tmp.hcActive?tmp.hcActive[12]:true)) pow = pow.times(LAYER_UPGS.s[21].currently())
if (player.s.upgrades.includes(22)&&!(tmp.hcActive?tmp.hcActive[12]:true)) pow = pow.times(LAYER_UPGS.s[22].currently())
@ -1596,6 +1621,7 @@ function toggleAuto(layer, end="") {
}
function getSuperBoosterPow() {
if (tmp.hcActive ? tmp.hcActive[41] : true) return new Decimal(0)
let pow = new Decimal(1)
if (player.sb.upgrades.includes(11)&&!(tmp.hcActive?tmp.hcActive[12]:true)) pow = pow.times(LAYER_UPGS.sb[11].currently())
if (player.sb.upgrades.includes(12)&&!(tmp.hcActive?tmp.hcActive[12]:true)) pow = pow.times(LAYER_UPGS.sb[12].currently())
@ -1605,6 +1631,7 @@ function getSuperBoosterPow() {
function addToSBBase() {
let toAdd = new Decimal(0)
if (player.h.challs.includes(22)) toAdd = toAdd.plus(0.25)
if (player.h.challs.includes(41)) toAdd = toAdd.plus(0.25)
return toAdd
}
@ -1616,6 +1643,7 @@ function getQuirkLayerCost() {
function getQuirkLayerMult() {
let mult = new Decimal(1)
if (player.q.upgrades.includes(13)) mult = mult.times(2)
if (player.q.upgrades.includes(14)) mult = mult.times(3)
if (player.q.upgrades.includes(21)) mult = mult.times(LAYER_UPGS.q[21].currently())
return mult
}
@ -1647,7 +1675,7 @@ function buyQuirkLayer() {
}
const H_CHALLS = {
rows: 3,
rows: 4,
cols: 2,
11: {
name: "Skip the Second",
@ -1695,6 +1723,20 @@ const H_CHALLS = {
goal: new Decimal("1e2580"),
reward: "Unlock 2 new Super-Booster Upgrades.",
},
41: {
name: "Skip the Third",
desc: "Enhancers, Time Capsules, Space Buildings, and Super-Boosters do nothing.",
unl: function() { return player.h.challs.includes(31)||player.h.challs.includes(32) },
goal: new Decimal("4.444e4444"),
reward: "Add 0.25 to the Super-Booster base.",
},
42: {
name: "???",
desc: "???",
unl: function() { return false },
goal: new Decimal(1/0),
reward: "???",
},
}
function HCActive(x) {