mirror of
https://github.com/Acamaeda/The-Modding-Tree.git
synced 2024-11-21 16:13:55 +00:00
Save data is now linked to the mod id, ensuring no conflicts or overwrites.
This commit is contained in:
parent
1a03a00321
commit
7929873a11
2 changed files with 4 additions and 3 deletions
|
@ -4,7 +4,8 @@
|
|||
const modInfo = {
|
||||
name: "The Modding Tree",
|
||||
id: "modbase",
|
||||
pointsName: "points"
|
||||
pointsName: "points",
|
||||
offlineLimit: 1 // In hours
|
||||
}
|
||||
</script>
|
||||
<title>The Modding Tree</title>
|
||||
|
|
|
@ -55,7 +55,7 @@ function inChallenge(layer, id){
|
|||
}
|
||||
|
||||
function save() {
|
||||
localStorage.setItem("prestige-tree", btoa(JSON.stringify(player)))
|
||||
localStorage.setItem(modInfo.id, btoa(JSON.stringify(player)))
|
||||
}
|
||||
|
||||
function fixSave() {
|
||||
|
@ -95,7 +95,7 @@ function fixSave() {
|
|||
}
|
||||
|
||||
function load() {
|
||||
let get = localStorage.getItem("prestige-tree");
|
||||
let get = localStorage.getItem(modInfo.id);
|
||||
if (get===null || get===undefined) player = getStartPlayer()
|
||||
else player = Object.assign(getStartPlayer(), JSON.parse(atob(get)))
|
||||
fixSave()
|
||||
|
|
Loading…
Reference in a new issue