From 7b0e07b7fddf050d90c7a7a2e24837d9de9a4538 Mon Sep 17 00:00:00 2001 From: Acamaeda Date: Thu, 1 Oct 2020 01:56:07 -0400 Subject: [PATCH] Small tweak to docs --- docs/upgrades.md | 1 + 1 file changed, 1 insertion(+) diff --git a/docs/upgrades.md b/docs/upgrades.md index f934dbd..b54fa5f 100644 --- a/docs/upgrades.md +++ b/docs/upgrades.md @@ -13,6 +13,7 @@ Upgrades are stored in the following format: } You can use hasUpg(layer, id) to determine if the player has an upgrade. This is useful for implementing bonuses. +Hint: Basic point gain is calculated in game.js's "getPointGain". Each upgrade should have an id where the first digit is the row and the second digit is the column. Individual upgrades can have these features: