From 8040846f3dfe360f11076580e3fa4d2e77e2aba9 Mon Sep 17 00:00:00 2001
From: Jacorb90 <39597610+Jacorb90@users.noreply.github.com>
Date: Sat, 5 Sep 2020 16:00:21 -0400
Subject: [PATCH] Beta v1.2 Alpha 8
---
index.html | 14 +++++++++++---
js/game.js | 52 +++++++++++++++++++++++++++++++++++++++++++++++++---
style.css | 3 +++
3 files changed, 63 insertions(+), 6 deletions(-)
diff --git a/index.html b/index.html
index b6ee3ca..1ffa714 100644
--- a/index.html
+++ b/index.html
@@ -15,6 +15,12 @@
+
Beta v1.2 Alpha 8
+
+ - Added a new milestone
+ - Added a new Hindrance ;)
+ - Balanced up to 1e5,500,000 Points, 2.5e10 Magic, and 2e9 Balance Energy
+
Beta v1.2 Alpha 7
diff --git a/js/game.js b/js/game.js
index 871b2e1..9505077 100644
--- a/js/game.js
+++ b/js/game.js
@@ -282,7 +282,7 @@ const LAYER_EFFS = {
limit: Decimal.pow(2, player.t.points.plus(player.t.extCapsules.plus(tmp.freeExtCap).times(getFreeExtPow())).times(getCapPow())).sub(1).times(100).times(getTimeEnergyLimitMult()),
}},
sb: function() { return Decimal.pow(Decimal.add(1.5, addToSBBase()), player.sb.points.times(getSuperBoosterPow())) },
- sg: function() { return Decimal.pow(Decimal.add(2, addToSGBase()), player.sg.points).times(getSuperGenPowerGainMult()).max(0) },
+ sg: function() { return Decimal.pow(Decimal.add(2, addToSGBase()), player.sg.points).sub(1).times(getSuperGenPowerGainMult()).max(0) },
h: function() {
let ret = player.h.points.plus(1).times(player.points.times(player.h.points).plus(1).log10().plus(1).log10().plus(1)).log10().times(5).root(player.q.upgrades.includes(12)?1.25:2);
if (player.h.challs.includes(61)) ret = ret.times(1.2);
@@ -1044,7 +1044,7 @@ const LAYER_UPGS = {
},
},
m: {
- rows: 2,
+ rows: 3,
cols: 4,
11: {
desc: "Hexes boost all Spells.",
@@ -1096,6 +1096,30 @@ const LAYER_UPGS = {
currently: function() { return player.b.points.plus(1).log10().times(0.9) },
effDisp: function(x) { return "+"+format(x) },
},
+ 31: {
+ desc: "Unlock a new Hindrance.",
+ cost: new Decimal(2.5e6),
+ unl: function() { return player.m.upgrades.includes(23)&&player.sg.unl },
+ },
+ 32: {
+ desc: "Hyper-Boosters add free Space Buildings.",
+ cost: new Decimal(5e9),
+ unl: function() { return player.m.upgrades.includes(24) },
+ currently: function() { return player.hb.points.plus(1).pow(3) },
+ effDisp: function(x) { return "+"+formatWhole(x) },
+ },
+ 33: {
+ desc: "Hindrance Spirit adds to the Hyper-Booster base.",
+ cost: new Decimal(2e10),
+ unl: function() { return player.m.upgrades.includes(31) },
+ currently: function() { return player.h.points.plus(1).log10().plus(1).log10().plus(1).log10().div(2) },
+ effDisp: function(x) { return "+"+format(x) },
+ },
+ 34: {
+ desc: "???",
+ cost: new Decimal(1/0),
+ unl: function() { return false },
+ },
},
ba: {
rows: 3,
@@ -1584,6 +1608,7 @@ function getLayerGainMult(layer) {
if (player.ss.upgrades.includes(14)) mult = mult.div(1.0825)
break;
case "h":
+ if (player.h.challs.includes(71)) mult = mult.times(H_CHALLS[71].currently())
if (player.q.upgrades.includes(22)) mult = mult.times(LAYER_UPGS.q[22].currently().h)
if (player.q.upgrades.includes(34)) mult = mult.times(LAYER_UPGS.q[34].currently())
if (player.q.upgrades.includes(44)) mult = mult.times(LAYER_UPGS.q[44].currently())
@@ -2161,6 +2186,7 @@ function getExtraBuildingLevels(x) {
if (player.s.upgrades.includes(14)&&!(tmp.hcActive?tmp.hcActive[12]:true)) lvl = lvl.plus(1);
if (player.q.upgrades.includes(31)) lvl = lvl.plus(1);
if (x<5) lvl = lvl.plus(tmp.spaceBuildEff[5])
+ if (player.m.upgrades.includes(32)) lvl = lvl.plus(LAYER_UPGS.m[32].currently())
return lvl
}
@@ -2353,7 +2379,7 @@ function maxQuirkLayers() {
}
const H_CHALLS = {
- rows: 6,
+ rows: 7,
cols: 2,
11: {
name: "Skip the Second",
@@ -2453,9 +2479,26 @@ const H_CHALLS = {
goal: new Decimal("1e134000"),
reward: "Unlock Super-Generators.",
},
+ 71: {
+ name: "The Final Stockade",
+ desc: 'All previous Hindrances (except "Slowed to a Halt" and "Anti-Enhancers") are applied at once.',
+ unl: function() { return player.m.upgrades.includes(31) },
+ goal: new Decimal("1e1150"),
+ reward: "Gain more Hindrance Spirit based on your Quirk Energy.",
+ currently: function() { return player.q.energy.plus(1).sqrt() },
+ effDisp: function(x) { return format(x)+"x" },
+ },
+ 72: {
+ name: "You shouldn't be seeing this",
+ desc: "Never gonna give you up, never gonna let you down, never gonna run around and dessert you",
+ unl: function() { return false },
+ goal: new Decimal(1/0),
+ reward: "???",
+ },
}
function HCActive(x) {
+ if (x<71&&x!=42&&x!=52) if (HCActive(71)) return true
if (x==11||x==41) if (HCActive(51)) return true
if (x==31||x==32) if (HCActive(61)) return true
return player.h.active==x;
@@ -2530,6 +2573,7 @@ function getSubspaceGainMult() {
function addToHBBase() {
let toAdd = new Decimal(0)
if (player.m.upgrades.includes(13)) toAdd = toAdd.plus(LAYER_UPGS.m[13].currently())
+ if (player.m.upgrades.includes(33)) toAdd = toAdd.plus(LAYER_UPGS.m[33].currently())
return toAdd
}
@@ -2620,6 +2664,7 @@ function getSpellDesc(x) {
function getSpellTime() {
let time = 20
+ if (player.m.best.gte(2.5e9)) time *= 10
return time
}
@@ -2703,6 +2748,7 @@ function gameLoop(diff) {
player.h.points = player.h.points.plus(tmp.resetGain.h.times(diff)).max(0)
player.q.points = player.q.points.plus(tmp.resetGain.q.times(diff)).max(0)
}
+ if (player.m.best.gte(2.5e9)) player.m.hexes = player.m.hexes.plus(getHexGain().times(diff)).max(0)
if (player.b.auto&&player.t.best.gte(5)) doReset("b")
if (player.g.auto&&player.s.best.gte(5)) doReset("g")
diff --git a/style.css b/style.css
index 2ab8bed..c0daa79 100644
--- a/style.css
+++ b/style.css
@@ -301,8 +301,11 @@ h1, h2 {
font-size: 20px;
color: white;
cursor: pointer;
+ width: 100%;
+ min-width: 100%;
-webkit-text-stroke-width: 1px;
-webkit-text-stroke-color: #02f2f2;
+ text-decoration: none;
}
#cl:hover {