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Update canvas when changing subtabs
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1 changed files with 2 additions and 1 deletions
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@ -4,7 +4,8 @@ var systemComponents = {
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template: `
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template: `
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<div class="upgRow">
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<div class="upgRow">
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<div v-for="tab in Object.keys(data)">
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<div v-for="tab in Object.keys(data)">
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<button v-if="data[tab].unlocked == undefined || data[tab].unlocked" v-bind:class="{tabButton: true, notify: subtabShouldNotify(layer, name, tab), resetNotify: subtabResetNotify(layer, name, tab)}" v-bind:style="[{'border-color': tmp[layer].color}, tmp[layer].componentStyles['tab-button'], data[tab].buttonStyle]" v-on:click="player.subtabs[layer][name] = tab">{{tab}}</button>
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<button v-if="data[tab].unlocked == undefined || data[tab].unlocked" v-bind:class="{tabButton: true, notify: subtabShouldNotify(layer, name, tab), resetNotify: subtabResetNotify(layer, name, tab)}" v-bind:style="[{'border-color': tmp[layer].color}, tmp[layer].componentStyles['tab-button'], data[tab].buttonStyle]"
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v-on:click="function(){player.subtabs[layer][name] = tab; needCanvasUpdate = true;}">{{tab}}</button>
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</div>
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</div>
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</div>
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</div>
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`
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`
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