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Moved getter/setter functions
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parent
70949f593d
commit
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7 changed files with 103 additions and 72 deletions
js
72
js/utils.js
72
js/utils.js
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@ -21,78 +21,6 @@ function canBuyBuyable(layer, id) {
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return (b.unlocked && run(b.canAfford, b) && player[layer].buyables[id].lt(b.purchaseLimit))
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}
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function hasUpgrade(layer, id) {
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return (player[layer].upgrades.includes(toNumber(id)) || player[layer].upgrades.includes(id.toString()))
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}
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function hasMilestone(layer, id) {
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return (player[layer].milestones.includes(toNumber(id)) || player[layer].milestones.includes(id.toString()))
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}
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function hasAchievement(layer, id) {
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return (player[layer].achievements.includes(toNumber(id)) || player[layer].achievements.includes(id.toString()))
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}
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function hasChallenge(layer, id) {
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return (player[layer].challenges[id])
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}
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function maxedChallenge(layer, id) {
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return (player[layer].challenges[id] >= tmp[layer].challenges[id].completionLimit)
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}
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function challengeCompletions(layer, id) {
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return (player[layer].challenges[id])
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}
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function getBuyableAmount(layer, id) {
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return (player[layer].buyables[id])
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}
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function setBuyableAmount(layer, id, amt) {
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player[layer].buyables[id] = amt
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}
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function getClickableState(layer, id) {
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return (player[layer].clickables[id])
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}
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function setClickableState(layer, id, state) {
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player[layer].clickables[id] = state
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}
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function getGridData(layer, id) {
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return (player[layer].grid[id])
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}
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function setGridData(layer, id, data) {
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player[layer].grid[id] = data
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}
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function upgradeEffect(layer, id) {
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return (tmp[layer].upgrades[id].effect)
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}
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function challengeEffect(layer, id) {
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return (tmp[layer].challenges[id].rewardEffect)
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}
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function buyableEffect(layer, id) {
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return (tmp[layer].buyables[id].effect)
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}
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function clickableEffect(layer, id) {
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return (tmp[layer].clickables[id].effect)
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}
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function achievementEffect(layer, id) {
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return (tmp[layer].achievements[id].effect)
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}
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function gridEffect(layer, id) {
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return (gridRun(layer, 'getEffect', player[layer].grid[id], id))
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}
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function canAffordPurchase(layer, thing, cost) {
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