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Added a misc documentation page
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@ -34,9 +34,10 @@ While reading this documentation, the following key will be used when describing
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- [Basic layer breakdown](basic-layer-breakdown.md): Breaking down the components of a layer with minimal features.
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- [Layer features](layer-features.md): Explanations of all of the different properties that you can give a layer.
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- [Custom Tab Layouts](custom-tab-layouts.md): An optional way to give your tabs a different layout. You can even create entirely new components to use.
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- [Custom game layouts](trees-and-tree-customization.md): You can get rid of the tree tab, add buttons and other things to the tree,
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- [Custom Game Layouts](trees-and-tree-customization.md): You can get rid of the tree tab, add buttons and other things to the tree,
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or even customize the tab's layout like a layer tab.
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- [Updating TMT](tutorials/updating-tmt.md): Using Github Desktop to update your mod's version of TMT.
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- [Other Things](other.md): Other neat features that TMT has that don't merit their own page.
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### Common components
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# Other Things
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## CSS
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A good way to give your game a unique feel is to customize the appearance of it. Modifying the CSS files helps you to do that on a global level. The CSS is broken up into several files to make it easier to find what is relevant to you.
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CSS tip: Every component is automatically given a CSS class with the same name as its layer id. You can use this toapply something specifically for a single layer! You can also combine classes, such as .p.achievement or .c.locked, to change specific things in specific layers.
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