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Updated docs, made layer type default to none
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8 changed files with 60 additions and 12 deletions
js/Demo
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@ -468,7 +468,7 @@ addLayer("f", {
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},
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)
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// A side layer with achievements
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// A side layer with achievements, with no prestige
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addLayer("a", {
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startData() { return {
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unlocked: true,
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@ -476,7 +476,6 @@ addLayer("a", {
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}},
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color: "yellow",
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resource: "achievement power",
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type: "none",
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row: "side",
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layerShown() {return true},
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tooltip() { // Optional, tooltip displays when the layer is locked
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