diff --git a/js/layers.js b/js/layers.js
index 35e5786..70f1ce8 100644
--- a/js/layers.js
+++ b/js/layers.js
@@ -99,7 +99,15 @@ var layers = {
incr_order: [], // Array of layer names to have their order increased when this one is first unlocked
// Optional, lets you format the tab yourself by listing components. You can create your own components in v.js.
- tabFormat: ["main-display", ["prestige-button", function(){return "Melt your points into "}], ["raw-html", function() {return ""}], ["display-text", function() {return 'I have ' + format(player.points) + ' pointy points!'}, {"color": "red", "font-size": "32px", "font-family": "Comic Sans MS"}], "blank", ["toggle", ["c", "beep"]], "milestones", "blank", "blank", "upgrades"]
+ tabFormat: ["main-display",
+ ["prestige-button", function(){return "Melt your points into "}],
+ ["raw-html", function() {return ""}],
+ ["display-text",
+ function() {return 'I have ' + format(player.points) + ' pointy points!'},
+ {"color": "red", "font-size": "32px", "font-family": "Comic Sans MS"}],
+ "blank",
+ ["toggle", ["c", "beep"]],
+ "milestones", "blank", "blank", "upgrades"]
},
f: {
diff --git a/sampleLayers.js b/sampleLayers.js
index 4ae567e..5d3c052 100644
--- a/sampleLayers.js
+++ b/sampleLayers.js
@@ -125,8 +125,15 @@ var layers = {
branches: [], // Each pair corresponds to a line added to the tree when this node is unlocked. The letter is the other end of the line, and the number affects the color, 1 is default
// Optional, lets you format the tab yourself by listing components. You can create more in v.js.
- tabFormat: [["colored-text", function() {return 'I have ' + format(player.points) + ' pointy points!'}, "red"], "blank", ["toggle", ["c", "beep"]], "milestones", "blank", "blank", "upgrades"]
- },
+ tabFormat: ["main-display",
+ ["prestige-button", function(){return "Melt your points into "}],
+ ["raw-html", function() {return ""}],
+ ["display-text",
+ function() {return 'I have ' + format(player.points) + ' pointy points!'},
+ {"color": "red", "font-size": "32px", "font-family": "Comic Sans MS"}],
+ "blank",
+ ["toggle", ["c", "beep"]],
+ "milestones", "blank", "blank", "upgrades"] },
f: { // This layer contains a more minimal set of things, besides a branch and "boop"
startData() { return {
unl: false,
@@ -140,7 +147,6 @@ var layers = {
baseAmount() {return player.points},
type: "normal",
exponent: 0.5,
- resCeil: false,
gainMult() {
return new Decimal(1)
},