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Fixed minor oddities
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3 changed files with 7 additions and 4 deletions
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@ -1,5 +1,8 @@
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# The Modding Tree changelog:
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# The Modding Tree changelog:
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- Fixed demo.html
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- Fixed certain things skipping negative rows (now they are treated like non-numeric rows, and don't appear in the tree still).
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### v2.5.11.1 - 5/27/21
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### v2.5.11.1 - 5/27/21
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- Fixed issues caused when the tree tab is disabled.
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- Fixed issues caused when the tree tab is disabled.
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@ -10,9 +10,9 @@
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<script src="https://cdn.jsdelivr.net/npm/vue@2.6.12"></script>
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<script src="https://cdn.jsdelivr.net/npm/vue@2.6.12"></script>
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<script src="js/technical/break_eternity.js"></script>
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<script src="js/technical/break_eternity.js"></script>
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<script src="js/technical/layerSupport.js"></script>
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<script src="js/technical/layerSupport.js"></script>
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<script src="js/demo/demoTree.js"></script>
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<script src="js/Demo/demoTree.js"></script>
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<script src="js/demo/demoLayers.js"></script>
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<script src="js/Demo/demoLayers.js"></script>
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<script src="js/demo/demoMod.js"></script>
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<script src="js/Demo/demoMod.js"></script>
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<script src="js/technical/temp.js"></script>
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<script src="js/technical/temp.js"></script>
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<script src="js/technical/displays.js"></script>
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<script src="js/technical/displays.js"></script>
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@ -200,7 +200,7 @@ function setupLayer(layer){
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ROW_LAYERS[row][layer]=layer;
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ROW_LAYERS[row][layer]=layer;
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let position = (layers[layer].position !== undefined ? layers[layer].position : layer)
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let position = (layers[layer].position !== undefined ? layers[layer].position : layer)
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if (!isNaN(displayRow)) TREE_LAYERS[displayRow].push({layer: layer, position: position})
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if (!isNaN(displayRow) || displayRow < 0) TREE_LAYERS[displayRow].push({layer: layer, position: position})
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else OTHER_LAYERS[displayRow].push({layer: layer, position: position})
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else OTHER_LAYERS[displayRow].push({layer: layer, position: position})
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if (maxRow < layers[layer].displayRow) maxRow = layers[layer].displayRow
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if (maxRow < layers[layer].displayRow) maxRow = layers[layer].displayRow
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