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Added "none" prestige type

This commit is contained in:
Acamaeda 2020-10-14 23:09:30 -04:00
parent fd61aaf7b3
commit b95ef2fe44
7 changed files with 38 additions and 36 deletions

View file

@ -608,6 +608,8 @@ function prestigeButtonText(layer)
else if(tmp[layer].type== "static")
return `${tmp[layer].resetDescription !== undefined ? tmp[layer].resetDescription : "Reset for "}+<b>${formatWhole(tmp[layer].resetGain)}</b> ${tmp[layer].resource}<br><br>${player[layer].points.lt(20) ? (tmp[layer].baseAmount.gte(tmp[layer].nextAt)&&(tmp[layer].canBuyMax !== undefined) && tmp[layer].canBuyMax?"Next":"Req") : ""}: ${formatWhole(tmp[layer].baseAmount)} / ${(tmp[layer].roundUpCost ? formatWhole(tmp[layer].nextAtDisp) : format(tmp[layer].nextAtDisp))} ${ tmp[layer].baseResource }
`
else if(tmp[layer].type == "none")
return ""
else
return layers[layer].prestigeButtonText()
}