mirror of
https://github.com/Acamaeda/The-Modding-Tree.git
synced 2024-11-24 17:31:50 +00:00
Options are now saved separately
This commit is contained in:
parent
22e12c06b5
commit
cd71349fd5
8 changed files with 69 additions and 47 deletions
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@ -137,7 +137,7 @@ function loadVue() {
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Vue.component('challenge', {
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Vue.component('challenge', {
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props: ['layer', 'data'],
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props: ['layer', 'data'],
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template: `
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template: `
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<div v-if="tmp[layer].challenges && tmp[layer].challenges[data]!== undefined && tmp[layer].challenges[data].unlocked && !(player.hideChallenges && maxedChallenge(layer, [data]) && !inChallenge(layer, [data]))"
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<div v-if="tmp[layer].challenges && tmp[layer].challenges[data]!== undefined && tmp[layer].challenges[data].unlocked && !(options.hideChallenges && maxedChallenge(layer, [data]) && !inChallenge(layer, [data]))"
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v-bind:class="['hChallenge', challengeStyle(layer, data), inChallenge(layer, data) ? 'resetNotify' : '']" v-bind:style="tmp[layer].challenges[data].style">
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v-bind:class="['hChallenge', challengeStyle(layer, data), inChallenge(layer, data) ? 'resetNotify' : '']" v-bind:style="tmp[layer].challenges[data].style">
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<br><h3 v-html="tmp[layer].challenges[data].name"></h3><br><br>
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<br><h3 v-html="tmp[layer].challenges[data].name"></h3><br><br>
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<button v-bind:class="{ longUpg: true, can: true, [layer]: true }" v-bind:style="{'background-color': tmp[layer].color}" v-on:click="startChallenge(layer, data)">{{challengeButtonText(layer, data)}}</button><br><br>
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<button v-bind:class="{ longUpg: true, can: true, [layer]: true }" v-bind:style="{'background-color': tmp[layer].color}" v-on:click="startChallenge(layer, data)">{{challengeButtonText(layer, data)}}</button><br><br>
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@ -558,6 +558,7 @@ function loadVue() {
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data: {
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data: {
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player,
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player,
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tmp,
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tmp,
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options,
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Decimal,
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Decimal,
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format,
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format,
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formatWhole,
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formatWhole,
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@ -224,7 +224,7 @@ function doReset(layer, force=false) {
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if (row >= layers[layerResetting].row && (!force || layerResetting != layer)) completeChallenge(layerResetting)
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if (row >= layers[layerResetting].row && (!force || layerResetting != layer)) completeChallenge(layerResetting)
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}
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}
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prevOnReset = {...player} //Deep Copy
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prevOnReset = {...player}
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player.points = (row == 0 ? decimalZero : getStartPoints())
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player.points = (row == 0 ? decimalZero : getStartPoints())
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for (let x = row; x >= 0; x--) rowReset(x, layer)
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for (let x = row; x >= 0; x--) rowReset(x, layer)
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@ -336,7 +336,7 @@ function gameLoop(diff) {
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if (isNaN(diff)) diff = 0
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if (isNaN(diff)) diff = 0
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if (gameEnded && !player.keepGoing) {
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if (gameEnded && !player.keepGoing) {
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diff = 0
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diff = 0
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player.tab = "gameEnded"
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//player.tab = "gameEnded"
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clearParticles()
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clearParticles()
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}
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}
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@ -52,7 +52,7 @@ function achievementStyle(layer, id){
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function updateWidth() {
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function updateWidth() {
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let screenWidth = window.innerWidth
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let screenWidth = window.innerWidth
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let splitScreen = screenWidth >= 1024
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let splitScreen = screenWidth >= 1024
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if (player.forceOneTab) splitScreen = false
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if (options.forceOneTab) splitScreen = false
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if (player.navTab == "none") splitScreen = true
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if (player.navTab == "none") splitScreen = true
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tmp.other.screenWidth = screenWidth
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tmp.other.screenWidth = screenWidth
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tmp.other.screenHeight = window.innerHeight
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tmp.other.screenHeight = window.innerHeight
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@ -153,22 +153,22 @@ var systemComponents = {
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<table>
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<table>
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<tr>
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<tr>
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<td><button class="opt" onclick="save()">Save</button></td>
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<td><button class="opt" onclick="save()">Save</button></td>
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<td><button class="opt" onclick="toggleOpt('autosave')">Autosave: {{ player.autosave?"ON":"OFF" }}</button></td>
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<td><button class="opt" onclick="toggleOpt('autosave')">Autosave: {{ options.autosave?"ON":"OFF" }}</button></td>
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<td><button class="opt" onclick="hardReset()">HARD RESET</button></td>
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<td><button class="opt" onclick="hardReset()">HARD RESET</button></td>
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</tr>
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</tr>
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<tr>
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<tr>
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<td><button class="opt" onclick="exportSave()">Export to clipboard</button></td>
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<td><button class="opt" onclick="exportSave()">Export to clipboard</button></td>
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<td><button class="opt" onclick="importSave()">Import</button></td>
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<td><button class="opt" onclick="importSave()">Import</button></td>
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<td><button class="opt" onclick="toggleOpt('offlineProd')">Offline Prod: {{ player.offlineProd?"ON":"OFF" }}</button></td>
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<td><button class="opt" onclick="toggleOpt('offlineProd')">Offline Prod: {{ options.offlineProd?"ON":"OFF" }}</button></td>
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</tr>
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</tr>
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<tr>
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<tr>
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<td><button class="opt" onclick="switchTheme()">Theme: {{ getThemeName() }}</button></td>
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<td><button class="opt" onclick="switchTheme()">Theme: {{ getThemeName() }}</button></td>
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<td><button class="opt" onclick="adjustMSDisp()">Show Milestones: {{ MS_DISPLAYS[MS_SETTINGS.indexOf(player.msDisplay)]}}</button></td>
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<td><button class="opt" onclick="adjustMSDisp()">Show Milestones: {{ MS_DISPLAYS[MS_SETTINGS.indexOf(options.msDisplay)]}}</button></td>
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<td><button class="opt" onclick="toggleOpt('hqTree')">High-Quality Tree: {{ player.hqTree?"ON":"OFF" }}</button></td>
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<td><button class="opt" onclick="toggleOpt('hqTree')">High-Quality Tree: {{ options.hqTree?"ON":"OFF" }}</button></td>
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</tr>
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</tr>
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<tr>
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<tr>
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<td><button class="opt" onclick="toggleOpt('hideChallenges')">Completed Challenges: {{ player.hideChallenges?"HIDDEN":"SHOWN" }}</button></td>
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<td><button class="opt" onclick="toggleOpt('hideChallenges')">Completed Challenges: {{ options.hideChallenges?"HIDDEN":"SHOWN" }}</button></td>
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<td><button class="opt" onclick="toggleOpt('forceOneTab'); needsCanvasUpdate = true">Single-Tab Mode: {{ player.forceOneTab?"ALWAYS":"AUTO" }}</button></td>
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<td><button class="opt" onclick="toggleOpt('forceOneTab'); needsCanvasUpdate = true">Single-Tab Mode: {{ options.forceOneTab?"ALWAYS":"AUTO" }}</button></td>
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</tr>
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</tr>
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</table>`
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</table>`
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},
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},
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@ -187,10 +187,10 @@ var systemComponents = {
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},
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},
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'node-mark': {
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'node-mark': {
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props: ['layer', 'data', 'offset', 'scale'],
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props: {'layer': {}, data: {}, offset: {default: 0}, scale: {default: 1}},
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template: `<div v-if='data'>
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template: `<div v-if='data'>
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<div v-if='data === true' class='star' v-bind:style='{position: "absolute", left: (offset-10) + "px", top: (offset-10) + "px", transform: "scale( " + scale + ", " + scale + ")"}'></div>
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<div v-if='data === true' class='star' v-bind:style='{position: "absolute", left: (offset-10) + "px", top: (offset-10) + "px", transform: "scale( " + scale||1 + ", " + scale||1 + ")"}'></div>
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<img v-else class='mark' v-bind:style='{position: "absolute", left: (offset-10) + "px", top: (offset-10) + "px", transform: "scale( " + scale + ", " + scale + ")"}' v-bind:src="data"></div>
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<img v-else class='mark' v-bind:style='{position: "absolute", left: (offset-22) + "px", top: (offset-15) + "px", transform: "scale( " + scale||1 + ", " + scale||1 + ")"}' v-bind:src="data"></div>
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</div>
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</div>
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`
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`
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},
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},
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@ -211,7 +211,7 @@ var systemComponents = {
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'bg': {
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'bg': {
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props: ['layer'],
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props: ['layer'],
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template: `<div class ="bg" v-bind:style="[tmp[layer].style ? tmp[layer].style : {}, (tmp[layer].tabFormat && !Array.isArray(tmp[layer].tabFormat)) ? tmp[layer].tabFormat[player.subtabs[layer].mainTabs].style : {}]"></div>
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template: `<div class ="bg" v-bind:style="[tmp[layer].style ? tmp[layer].style : {}, (tmp[layer].tabFormat && !Array.isArray(tmp[layer].tabFormat)) ? tmp[layer].tabFormat[player.subtabs[layer].mainTabs].style : {}]"></div>
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`
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`
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}
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}
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@ -233,13 +233,7 @@ function subtabResetNotify(layer, family, id) {
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}
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}
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function nodeShown(layer) {
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function nodeShown(layer) {
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if (layerShown(layer)) return true
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return layerShown(layer)
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switch (layer) {
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case "idk":
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return player.idk.unlocked
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break;
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}
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return false
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}
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}
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function layerunlocked(layer) {
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function layerunlocked(layer) {
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@ -250,7 +244,6 @@ function layerunlocked(layer) {
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function keepGoing() {
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function keepGoing() {
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player.keepGoing = true;
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player.keepGoing = true;
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needCanvasUpdate = true;
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needCanvasUpdate = true;
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showTab(player.lastSafeTab)
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}
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}
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function toNumber(x) {
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function toNumber(x) {
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@ -1,9 +1,26 @@
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// ************ Options ************
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// ************ Options ************
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let options = {}
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function getStartOptions() {
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return {
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autosave: true,
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msDisplay: "always",
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theme: null,
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hqTree: false,
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offlineProd: true,
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hideChallenges: false,
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showStory: true,
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forceOneTab: false,
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oldStyle: false,
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}
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}
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function toggleOpt(name) {
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function toggleOpt(name) {
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if (name == "oldStyle" && styleCooldown > 0)
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if (name == "oldStyle" && styleCooldown > 0)
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return;
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return;
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player[name] = !player[name];
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options[name] = !options[name];
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if (name == "hqTree")
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if (name == "hqTree")
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changeTreeQuality();
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changeTreeQuality();
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if (name == "oldStyle")
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if (name == "oldStyle")
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@ -13,11 +30,11 @@ var styleCooldown = 0;
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function updateStyle() {
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function updateStyle() {
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styleCooldown = 1;
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styleCooldown = 1;
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let css = document.getElementById("styleStuff");
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let css = document.getElementById("styleStuff");
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css.href = player.oldStyle ? "oldStyle.css" : "style.css";
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css.href = options.oldStyle ? "oldStyle.css" : "style.css";
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needCanvasUpdate = true;
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needCanvasUpdate = true;
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}
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}
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function changeTreeQuality() {
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function changeTreeQuality() {
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var on = player.hqTree;
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var on = options.hqTree;
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document.body.style.setProperty('--hqProperty1', on ? "2px solid" : "4px solid");
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document.body.style.setProperty('--hqProperty1', on ? "2px solid" : "4px solid");
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document.body.style.setProperty('--hqProperty2a', on ? "-4px -4px 4px rgba(0, 0, 0, 0.25) inset" : "-4px -4px 4px rgba(0, 0, 0, 0) inset");
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document.body.style.setProperty('--hqProperty2a', on ? "-4px -4px 4px rgba(0, 0, 0, 0.25) inset" : "-4px -4px 4px rgba(0, 0, 0, 0) inset");
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document.body.style.setProperty('--hqProperty2b', on ? "0px 0px 20px var(--background)" : "");
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document.body.style.setProperty('--hqProperty2b', on ? "0px 0px 20px var(--background)" : "");
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@ -33,13 +50,13 @@ const MS_DISPLAYS = ["ALL", "LAST, AUTO, INCOMPLETE", "AUTOMATION, INCOMPLETE",
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const MS_SETTINGS = ["always", "last", "automation", "incomplete", "never"];
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const MS_SETTINGS = ["always", "last", "automation", "incomplete", "never"];
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function adjustMSDisp() {
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function adjustMSDisp() {
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player.msDisplay = MS_SETTINGS[(MS_SETTINGS.indexOf(player.msDisplay) + 1) % 5];
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options.msDisplay = MS_SETTINGS[(MS_SETTINGS.indexOf(options.msDisplay) + 1) % 5];
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}
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}
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function milestoneShown(layer, id) {
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function milestoneShown(layer, id) {
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complete = player[layer].milestones.includes(id);
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complete = player[layer].milestones.includes(id);
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auto = layers[layer].milestones[id].toggles;
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auto = layers[layer].milestones[id].toggles;
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switch (player.msDisplay) {
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switch (options.msDisplay) {
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case "always":
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case "always":
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return true;
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return true;
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break;
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break;
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@ -2,27 +2,22 @@
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function save() {
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function save() {
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if (NaNalert) return
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if (NaNalert) return
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localStorage.setItem(modInfo.id, btoa(unescape(encodeURIComponent(JSON.stringify(player)))));
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localStorage.setItem(modInfo.id, btoa(unescape(encodeURIComponent(JSON.stringify(player)))));
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localStorage.setItem(modInfo.id+"_options", btoa(unescape(encodeURIComponent(JSON.stringify(options)))));
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}
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}
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function startPlayerBase() {
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function startPlayerBase() {
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return {
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return {
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tab: layoutInfo.startTab,
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tab: layoutInfo.startTab,
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navTab: (layoutInfo.showTree ? layoutInfo.startNavTab : "none"),
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navTab: (layoutInfo.showTree ? layoutInfo.startNavTab : "none"),
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time: Date.now(),
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time: Date.now(),
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autosave: true,
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notify: {},
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notify: {},
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msDisplay: "always",
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theme: null,
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hqTree: false,
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offlineProd: true,
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versionType: modInfo.id,
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versionType: modInfo.id,
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version: VERSION.num,
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version: VERSION.num,
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beta: VERSION.beta,
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beta: VERSION.beta,
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timePlayed: 0,
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timePlayed: 0,
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keepGoing: false,
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keepGoing: false,
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hasNaN: false,
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hasNaN: false,
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hideChallenges: false,
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showStory: true,
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forceOneTab: false,
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points: modInfo.initialStartPoints,
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points: modInfo.initialStartPoints,
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subtabs: {},
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subtabs: {},
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lastSafeTab: (readData(layoutInfo.showTree) ? "none" : layoutInfo.startTab)
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lastSafeTab: (readData(layoutInfo.showTree) ? "none" : layoutInfo.startTab)
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@ -190,11 +185,16 @@ function fixData(defaultData, newData) {
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}
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}
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function load() {
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function load() {
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let get = localStorage.getItem(modInfo.id);
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let get = localStorage.getItem(modInfo.id);
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if (get === null || get === undefined)
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if (get === null || get === undefined) {
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player = getStartPlayer();
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player = getStartPlayer();
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else
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options = getStartOptions();
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}
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else {
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player = Object.assign(getStartPlayer(), JSON.parse(decodeURIComponent(escape(atob(get)))));
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player = Object.assign(getStartPlayer(), JSON.parse(decodeURIComponent(escape(atob(get)))));
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fixSave();
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fixSave();
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loadOptions();
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}
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if (player.offlineProd) {
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if (player.offlineProd) {
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if (player.offTime === undefined)
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if (player.offTime === undefined)
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@ -214,6 +214,17 @@ function load() {
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updateTabFormats()
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updateTabFormats()
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loadVue();
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loadVue();
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}
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}
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function loadOptions() {
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let get2 = localStorage.getItem(modInfo.id+"_options");
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if (get2)
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options = Object.assign(getStartOptions(), JSON.parse(decodeURIComponent(escape(atob(get2)))));
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else
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options = getStartOptions()
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}
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function setupModInfo() {
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function setupModInfo() {
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modInfo.changelog = changelog;
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modInfo.changelog = changelog;
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modInfo.winText = winText ? winText : `Congratulations! You have reached the end and beaten this game, but for now...`;
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modInfo.winText = winText ? winText : `Congratulations! You have reached the end and beaten this game, but for now...`;
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@ -297,6 +308,6 @@ var saveInterval = setInterval(function () {
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return;
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return;
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if (gameEnded && !player.keepGoing)
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if (gameEnded && !player.keepGoing)
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return;
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return;
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if (player.autosave)
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if (options.autosave)
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save();
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save();
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}, 5000);
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}, 5000);
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@ -6,8 +6,8 @@ const theme_names = {
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aqua: "Aqua"
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aqua: "Aqua"
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};
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};
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function changeTheme() {
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function changeTheme() {
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let aqua = player.theme == "aqua";
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let aqua = options.theme == "aqua";
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colors_theme = colors[player.theme || "default"];
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colors_theme = colors[options.theme || "default"];
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document.body.style.setProperty('--background', aqua ? "#001f3f" : "#0f0f0f");
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document.body.style.setProperty('--background', aqua ? "#001f3f" : "#0f0f0f");
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document.body.style.setProperty('--background_tooltip', aqua ? "rgba(0, 15, 31, 0.75)" : "rgba(0, 0, 0, 0.75)");
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document.body.style.setProperty('--background_tooltip', aqua ? "rgba(0, 15, 31, 0.75)" : "rgba(0, 0, 0, 0.75)");
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document.body.style.setProperty('--color', aqua ? "#bfdfff" : "#dfdfdf");
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document.body.style.setProperty('--color', aqua ? "#bfdfff" : "#dfdfdf");
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@ -15,15 +15,15 @@ function changeTheme() {
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document.body.style.setProperty("--locked", aqua ? "#c4a7b3" : "#bf8f8f");
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document.body.style.setProperty("--locked", aqua ? "#c4a7b3" : "#bf8f8f");
|
||||||
}
|
}
|
||||||
function getThemeName() {
|
function getThemeName() {
|
||||||
return player.theme ? theme_names[player.theme] : "Default";
|
return options.theme ? theme_names[options.theme] : "Default";
|
||||||
}
|
}
|
||||||
function switchTheme() {
|
function switchTheme() {
|
||||||
if (player.theme === null)
|
if (options.theme === null)
|
||||||
player.theme = themes[1];
|
options.theme = themes[1];
|
||||||
else {
|
else {
|
||||||
player.theme = themes[Object.keys(themes)[player.theme] + 1];
|
options.theme = themes[Object.keys(themes)[options.theme] + 1];
|
||||||
if (!player.theme)
|
if (!options.theme)
|
||||||
player.theme = null;
|
options.theme = null;
|
||||||
}
|
}
|
||||||
changeTheme();
|
changeTheme();
|
||||||
resizeCanvas();
|
resizeCanvas();
|
||||||
|
|
Loading…
Reference in a new issue