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Added a check for new milestones before resetting
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2 changed files with 3 additions and 2 deletions
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@ -300,7 +300,8 @@ function doReset(layer, force=false) {
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layers[layer].onPrestige(gain)
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addPoints(layer, gain)
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updateMilestones(layer)
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if (!player[layer].unl) {
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player[layer].unl = true;
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needCanvasUpdate = true;
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@ -140,7 +140,7 @@ for (layer in layers){
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}
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function addLayer(layerName, layerData){ // Call this to add layers from a different file!
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layers[name] = layerData
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layers[layerName] = layerData
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LAYERS = Object.keys(layers);
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ROW_LAYERS = {}
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for (layer in layers){
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