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Added layer name feature
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@ -13,6 +13,8 @@ Key:
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- layer: **Assigned automagically**. It's the same value as the name of this layer, so you can do player[this.layer].points or similar
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to access the save value. It makes copying code to new layers easier. It is also assigned to all upgrades and buyables and such.
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- name: **Optional**, used in reset confirmations (and maybe other places). If absent, it just uses the layer's id.
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- startData(): A function to return the default save data for this layer. Add any variables you have to it.
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Any nonstandard Decimal variables need to be added to convertToDecimal as well.
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Standard values:
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