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Fixed side layers appearing multiple times
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2 changed files with 7 additions and 1 deletions
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@ -1,5 +1,8 @@
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# The Modding Tree changelog:
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# The Modding Tree changelog:
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# v2.0.1 10/15/20
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- Fixed side layers appearing multiple times.
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## v2.0 10/15/20
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## v2.0 10/15/20
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- Added progress bars, which are highly customizable and can be horizontal or vertical!
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- Added progress bars, which are highly customizable and can be horizontal or vertical!
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- Added "side layers", displayed smaller and off to the side, and don't get reset by default.
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- Added "side layers", displayed smaller and off to the side, and don't get reset by default.
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@ -30,6 +30,7 @@ function updateLayers(){
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LAYERS = Object.keys(layers);
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LAYERS = Object.keys(layers);
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ROW_LAYERS = {}
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ROW_LAYERS = {}
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TREE_LAYERS = {}
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TREE_LAYERS = {}
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OTHER_LAYERS = {}
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for (layer in layers){
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for (layer in layers){
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layers[layer].layer = layer
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layers[layer].layer = layer
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if (layers[layer].upgrades){
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if (layers[layer].upgrades){
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@ -126,10 +127,12 @@ function updateLayers(){
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else OTHER_LAYERS[row].push({layer: layer, position: position})
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else OTHER_LAYERS[row].push({layer: layer, position: position})
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}
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}
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for (row in OTHER_LAYERS) {
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OTHER_LAYERS[row].sort((a, b) => (a.position > b.position) ? 1 : -1)
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}
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for (row in TREE_LAYERS) {
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for (row in TREE_LAYERS) {
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TREE_LAYERS[row].sort((a, b) => (a.position > b.position) ? 1 : -1)
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TREE_LAYERS[row].sort((a, b) => (a.position > b.position) ? 1 : -1)
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}
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}
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updateHotkeys()
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updateHotkeys()
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}
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}
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