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Beta v1.2 Alpha 14

This commit is contained in:
Jacorb90 2020-09-08 18:28:40 -04:00
parent 74ccb17528
commit ef5b292d61
2 changed files with 14 additions and 8 deletions

View file

@ -15,6 +15,10 @@
<div class="vl"></div>
<div v-if="player.tab=='changelog'" class="col right">
<button class="back" onclick="showTab('tree')"></button><br><br>
<h3>Beta v1.2 Alpha 14</h3>
<ul>
<li>Balanced up to 1e15,000,000 Points</li>
</ul><br>
<h3>Beta v1.2 Alpha 13</h3>
<ul>
<li>Reduced a few upgrade costs</li>

View file

@ -306,7 +306,7 @@ const LAYER_EFFS = {
let points1 = player.ba.points
if (points1.gte(1e12)) points1 = points1.log10().pow(2).times(1e12/144).min(points1)
return {
power: points1.pow(0.2).pow(tmp.baExp ? tmp.baExp : 1).pow(player.ba.upgrades.includes(41)?2:1),
power: points1.pow(0.2).pow(tmp.baExp ? tmp.baExp : 1).pow(player.ba.upgrades.includes(41)?2:1).times(player.ba.upgrades.includes(54) ? LAYER_UPGS.ba[54].currently() : 1),
pos: player.ba.points.pow(0.7).pow(tmp.baExp ? tmp.baExp : 1),
neg: player.ba.points.pow(0.65).times(0.4).pow(tmp.baExp ? tmp.baExp : 1),
}
@ -551,7 +551,7 @@ const LAYER_UPGS = {
desc: "Subspace boosts Generator Power gain.",
cost: new Decimal(1130),
unl: function() { return player.ss.upgrades.includes(21) },
currently: function() { return player.ss.subspace.plus(1).pow(40) },
currently: function() { return player.ss.subspace.plus(1).pow(40).pow(player.q.upgrades.includes(54)?20:1) },
effDisp: function(x) { return format(x)+"x" },
},
},
@ -1007,8 +1007,8 @@ const LAYER_UPGS = {
unl: function() { return player.ba.upgrades.includes(52) },
},
54: {
desc: "Placeholder",
cost: new Decimal(1/0),
desc: "Generator Upgrade 15's effect is raised to the power of 20.",
cost: new Decimal("1e3125"),
unl: function() { return player.ba.upgrades.includes(52) },
},
},
@ -1318,16 +1318,18 @@ const LAYER_UPGS = {
unl: function() { return player.ba.upgrades.includes(51) },
},
53: {
desc: "The Positivity & Negativity boost to Balance Energy gain is stronger based on your Super-Generator Power.",
desc: "The Positivity & Negativity boost to Balance Power gain is stronger based on your Super-Generator Power.",
cost: new Decimal(2e19),
unl: function() { return player.ba.upgrades.includes(51)&&player.sg.unl },
currently: function() { return player.sg.power.plus(1).log10().div(25).plus(1).sqrt() },
effDisp: function(x) { return "^"+format(x) },
},
54: {
desc: "???",
cost: new Decimal(1/0),
unl: function() { return false },
desc: "Balance Power boosts the first Balance Energy effect (even stronger based on your Best Balance Power).",
cost: new Decimal(5e25),
unl: function() { return player.ba.upgrades.includes(53) },
currently: function() { return player.ba.power.plus(1).times(player.ba.best.plus(1).sqrt()).cbrt() },
effDisp: function(x) { return format(x)+"x" },
},
},
}