mirror of
https://github.com/Acamaeda/The-Modding-Tree.git
synced 2025-05-11 20:41:10 +00:00
ComputedNodeStyle, resourceDisplay always shows base amount
This commit is contained in:
parent
f521874fb6
commit
fb7a3fdfec
6 changed files with 25 additions and 6 deletions
|
@ -6,7 +6,7 @@ The amount of a buyable owned is a `Decimal`.
|
|||
|
||||
Useful functions for dealing with buyables and implementing their effects:
|
||||
|
||||
- getBuyableAmt(layer, id): get the amount of the buyable the player has
|
||||
- getBuyableAmount(layer, id): get the amount of the buyable the player has
|
||||
- setBuyableAmount(layer, id, amount): set the amount of the buyable the player has
|
||||
- buyableEffect(layer, id): Returns the current effects of the buyable, if any.
|
||||
|
||||
|
|
|
@ -124,6 +124,8 @@ You can make almost any value dynamic by using a function in its place, includin
|
|||
|
||||
- symbol: **optional**. The text that appears on this layer's node. Default is the layer id with the first letter capitalized.
|
||||
|
||||
- image: **override**. The url (local or global) of an image that goes on the node. (Overrides symbol)
|
||||
|
||||
- position: **optional**. Determines the horizontal position of the layer in its row in a standard tree. By default, it uses the layer id, and layers are sorted in alphabetical order.
|
||||
|
||||
- branches: **optional**. An array of layer/node ids. On a tree, a line will appear from this layer to all of the layers in the list. Alternatively, an entry in the array can be a 2-element array consisting of the layer id and a color value. The color value can either be a string with a hex color code, or a number from 1-3 (theme-affected colors).
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue