mirror of
https://github.com/Acamaeda/The-Modding-Tree.git
synced 2024-11-25 01:41:45 +00:00
Added slider component
This commit is contained in:
parent
5e324fe59b
commit
fedf644330
5 changed files with 20 additions and 7 deletions
|
@ -1,6 +1,6 @@
|
||||||
# The Modding Tree changelog:
|
# The Modding Tree changelog:
|
||||||
|
|
||||||
- Added a text-input component.
|
- Added 2 new input components, text-input and slider.
|
||||||
- The red layer highlight will not appear before a layer is unlocked.
|
- The red layer highlight will not appear before a layer is unlocked.
|
||||||
|
|
||||||
# v2.π.1 - 4/7/21
|
# v2.π.1 - 4/7/21
|
||||||
|
|
|
@ -61,6 +61,9 @@ These are the existing components, but you can create more in [components.js](/j
|
||||||
- text-input: A text input box. The argument is the name of the variable in player[layer] that the input is for, player[layer][argument]
|
- text-input: A text input box. The argument is the name of the variable in player[layer] that the input is for, player[layer][argument]
|
||||||
(Works with strings, numbers, and Decimals!)
|
(Works with strings, numbers, and Decimals!)
|
||||||
|
|
||||||
|
- slider: Lets the user input a value with a slider. The argument a 3-element array: [name, min, max].
|
||||||
|
The name is the name of the variable in player[layer] that the input that the input is for, and min and max are the limits of the slider.
|
||||||
|
(Does not work for Decimal values)
|
||||||
|
|
||||||
|
|
||||||
The rest of the components are sub-components. They can be used just like other components, but are typically part of another component.
|
The rest of the components are sub-components. They can be used just like other components, but are typically part of another component.
|
||||||
|
|
|
@ -14,6 +14,7 @@ addLayer("c", {
|
||||||
buyables: {}, // You don't actually have to initialize this one
|
buyables: {}, // You don't actually have to initialize this one
|
||||||
beep: false,
|
beep: false,
|
||||||
thingy: "pointy",
|
thingy: "pointy",
|
||||||
|
otherThingy: 10,
|
||||||
}},
|
}},
|
||||||
color: "#4BDC13",
|
color: "#4BDC13",
|
||||||
requires: new Decimal(10), // Can be a function that takes requirement increases into account
|
requires: new Decimal(10), // Can be a function that takes requirement increases into account
|
||||||
|
@ -341,7 +342,9 @@ addLayer("c", {
|
||||||
unlocked() {return (hasUpgrade("c", 13))},
|
unlocked() {return (hasUpgrade("c", 13))},
|
||||||
content:[
|
content:[
|
||||||
["raw-html", function() {return "<h1> C O N F I R M E D </h1>"}], "blank",
|
["raw-html", function() {return "<h1> C O N F I R M E D </h1>"}], "blank",
|
||||||
["microtabs", "stuff", {'width': '600px', 'height': '350px', 'background-color': 'brown', 'border-style': 'solid'}]
|
["microtabs", "stuff", {'width': '600px', 'height': '350px', 'background-color': 'brown', 'border-style': 'solid'}],
|
||||||
|
["display-text", "Adjust how many points H gives you!"],
|
||||||
|
["slider", ["otherThingy", 1, 30]],
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -36,11 +36,11 @@ addNode("g", {
|
||||||
addNode("h", {
|
addNode("h", {
|
||||||
branches: ["g"],
|
branches: ["g"],
|
||||||
layerShown: true,
|
layerShown: true,
|
||||||
tooltip: "Restore your points to 10",
|
tooltip() {return "Restore your points to " + player.c.otherThingy},
|
||||||
tooltipLocked: "Restore your points to 10",
|
tooltipLocked() {return "Restore your points to " + player.c.otherThingy},
|
||||||
row: "side",
|
row: "side",
|
||||||
canClick() {return player.points.lt(10)},
|
canClick() {return player.points.lt(player.c.otherThingy)},
|
||||||
onClick() {player.points = new Decimal(10)}
|
onClick() {player.points = new Decimal(player.c.otherThingy)}
|
||||||
},
|
},
|
||||||
)
|
)
|
||||||
|
|
||||||
|
|
|
@ -407,6 +407,13 @@ function loadVue() {
|
||||||
`
|
`
|
||||||
})
|
})
|
||||||
|
|
||||||
|
// Updates the value in player[layer][data]
|
||||||
|
Vue.component('slider', {
|
||||||
|
props: ['layer', 'data'],
|
||||||
|
template: `
|
||||||
|
<div><input type="range" v-model="player[layer][data[0]]" :min="data[1]" :max="data[2]"></div>
|
||||||
|
`
|
||||||
|
})
|
||||||
|
|
||||||
// These are for buyables, data is the id of the corresponding buyable
|
// These are for buyables, data is the id of the corresponding buyable
|
||||||
Vue.component('sell-one', {
|
Vue.component('sell-one', {
|
||||||
|
|
Loading…
Reference in a new issue