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Added slider component

This commit is contained in:
Harley White 2021-04-26 23:16:34 -04:00
parent 5e324fe59b
commit fedf644330
5 changed files with 20 additions and 7 deletions

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@ -1,6 +1,6 @@
# The Modding Tree changelog: # The Modding Tree changelog:
- Added a text-input component. - Added 2 new input components, text-input and slider.
- The red layer highlight will not appear before a layer is unlocked. - The red layer highlight will not appear before a layer is unlocked.
# v2.π.1 - 4/7/21 # v2.π.1 - 4/7/21

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@ -61,7 +61,10 @@ These are the existing components, but you can create more in [components.js](/j
- text-input: A text input box. The argument is the name of the variable in player[layer] that the input is for, player[layer][argument] - text-input: A text input box. The argument is the name of the variable in player[layer] that the input is for, player[layer][argument]
(Works with strings, numbers, and Decimals!) (Works with strings, numbers, and Decimals!)
- slider: Lets the user input a value with a slider. The argument a 3-element array: [name, min, max].
The name is the name of the variable in player[layer] that the input that the input is for, and min and max are the limits of the slider.
(Does not work for Decimal values)
The rest of the components are sub-components. They can be used just like other components, but are typically part of another component. The rest of the components are sub-components. They can be used just like other components, but are typically part of another component.

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@ -14,6 +14,7 @@ addLayer("c", {
buyables: {}, // You don't actually have to initialize this one buyables: {}, // You don't actually have to initialize this one
beep: false, beep: false,
thingy: "pointy", thingy: "pointy",
otherThingy: 10,
}}, }},
color: "#4BDC13", color: "#4BDC13",
requires: new Decimal(10), // Can be a function that takes requirement increases into account requires: new Decimal(10), // Can be a function that takes requirement increases into account
@ -341,7 +342,9 @@ addLayer("c", {
unlocked() {return (hasUpgrade("c", 13))}, unlocked() {return (hasUpgrade("c", 13))},
content:[ content:[
["raw-html", function() {return "<h1> C O N F I R M E D </h1>"}], "blank", ["raw-html", function() {return "<h1> C O N F I R M E D </h1>"}], "blank",
["microtabs", "stuff", {'width': '600px', 'height': '350px', 'background-color': 'brown', 'border-style': 'solid'}] ["microtabs", "stuff", {'width': '600px', 'height': '350px', 'background-color': 'brown', 'border-style': 'solid'}],
["display-text", "Adjust how many points H gives you!"],
["slider", ["otherThingy", 1, 30]],
] ]
} }

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@ -36,11 +36,11 @@ addNode("g", {
addNode("h", { addNode("h", {
branches: ["g"], branches: ["g"],
layerShown: true, layerShown: true,
tooltip: "Restore your points to 10", tooltip() {return "Restore your points to " + player.c.otherThingy},
tooltipLocked: "Restore your points to 10", tooltipLocked() {return "Restore your points to " + player.c.otherThingy},
row: "side", row: "side",
canClick() {return player.points.lt(10)}, canClick() {return player.points.lt(player.c.otherThingy)},
onClick() {player.points = new Decimal(10)} onClick() {player.points = new Decimal(player.c.otherThingy)}
}, },
) )

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@ -407,6 +407,13 @@ function loadVue() {
` `
}) })
// Updates the value in player[layer][data]
Vue.component('slider', {
props: ['layer', 'data'],
template: `
<div><input type="range" v-model="player[layer][data[0]]" :min="data[1]" :max="data[2]"></div>
`
})
// These are for buyables, data is the id of the corresponding buyable // These are for buyables, data is the id of the corresponding buyable
Vue.component('sell-one', { Vue.component('sell-one', {