function updateTemp() { if (!tmp.hcActive) tmp.hcActive = {} for (let row=1;row<=H_CHALLS.rows;row++) { for (let col=1;col<=H_CHALLS.cols;col++) { let id = row*10+col tmp.hcActive[id] = HCActive(id) } } if (!tmp.layerEffs) tmp.layerEffs = {} for (let name in LAYER_EFFS) tmp.layerEffs[name] = LAYER_EFFS[name]() if (!tmp.layerReqs) tmp.layerReqs = {} for (let name in LAYER_REQS) tmp.layerReqs[name] = getLayerReq(name) if (!tmp.gainMults) tmp.gainMults = {} if (!tmp.resetGain) tmp.resetGain = {} if (!tmp.nextAt) tmp.nextAt = {} if (!tmp.layerAmt) tmp.layerAmt = {} for (let i in LAYERS) { tmp.layerAmt[LAYERS[i]] = getLayerAmt(LAYERS[i]) tmp.gainMults[LAYERS[i]] = getLayerGainMult(LAYERS[i]) tmp.resetGain[LAYERS[i]] = getResetGain(LAYERS[i]) tmp.nextAt[LAYERS[i]] = getNextAt(LAYERS[i]) } tmp.pointGen = getPointGen() tmp.atbb = addToBoosterBase() tmp.atgb = addToGenBase() tmp.genPowEff = getGenPowerEff() tmp.enhPow = getEnhancerPow() tmp.enhEff = getEnhancerEff() tmp.enhEff2 = getEnhancerEff2() tmp.subbedEnh = new Decimal(0) if (tmp.hcActive ? tmp.hcActive[52] : true) { tmp.subbedEnh = tmp.subbedEnh.plus(new Decimal(player.h.time).times(40).plus(1).log10().pow(10).max(10)).round() } tmp.freeExtCap = getFreeExtCapsules() tmp.timeEff = getTimeEnergyEff() tmp.attb = addToTimeBase() if (!tmp.spaceBuildEff) tmp.spaceBuildEff = {} for (let i=1;i<=5;i++) tmp.spaceBuildEff[i] = getSpaceBuildingEff(i) tmp.sbUnl = getSpaceBuildingsUnl() tmp.quirkEff = getQuirkEnergyEff() tmp.qCB = getQuirkLayerCostBase() tmp.ssEff1 = getSubspaceEff1() tmp.ssEff2 = getSubspaceEff2() tmp.ssEff3 = getSubspaceEff3() tmp.balEff = getBalancePowerEff() tmp.balEff2 = getBalanceTypesEff() tmp.baExp = getBalanceEnergyExp() tmp.hexEff = getHexEff() if (!tmp.spellEffs) tmp.spellEffs = {} for (let i=1;i<=3;i++) tmp.spellEffs[i] = getSpellEff(i) tmp.sGenPowEff = getSGenPowEff() }