var canvas; var ctx; window.addEventListener("resize", (_=>resizeCanvas())); function retrieveCanvasData() { let treeCanv = document.getElementById("treeCanvas") let treeTab = document.getElementById("treeTab") if (treeCanv===undefined||treeCanv===null) return false; if (treeTab===undefined||treeTab===null) return false; canvas = treeCanv; ctx = canvas.getContext("2d"); return true; } function resizeCanvas() { if (!retrieveCanvasData()) return canvas.width = 0; canvas.height = 0; canvas.width = document.getElementById("treeTab").scrollWidth; canvas.height = document.getElementById("treeTab").scrollHeight; drawTree(); } var colors = { default: { 1: "#ffffff", 2: "#bfbfbf", 3: "#7f7f7f", }, aqua: { 1: "#bfdfff", 2: "#8fa7bf", 3: "#5f6f7f", }, } var colors_theme function drawTree() { if (!retrieveCanvasData()) return; ctx.clearRect(0, 0, canvas.width, canvas.height); for (layer in layers){ if (layers[layer].layerShown() && layers[layer].branches){ for (branch in layers[layer].branches) { drawTreeBranch(layer, layers[layer].branches[branch]) } } } } function drawTreeBranch(num1, data) { // taken from Antimatter Dimensions & adjusted slightly let num2 = data let color_id = 1 if (Array.isArray(data)){ num2 = data[0] color_id = data[1] } if(typeof(color_id) == "number") color_id = colors_theme[color_id] if (document.getElementById(num1) == null || document.getElementById(num2) == null) return let start = document.getElementById(num1).getBoundingClientRect(); let end = document.getElementById(num2).getBoundingClientRect(); let x1 = start.left + (start.width / 2) + (document.getElementById("treeTab").scrollLeft || document.body.scrollLeft); let y1 = start.top + (start.height / 2) + (document.getElementById("treeTab").scrollTop || document.body.scrollTop); let x2 = end.left + (end.width / 2) + (document.getElementById("treeTab").scrollLeft || document.body.scrollLeft); let y2 = end.top + (end.height / 2) + (document.getElementById("treeTab").scrollTop || document.body.scrollTop); ctx.lineWidth = 15; ctx.beginPath(); ctx.strokeStyle = color_id ctx.moveTo(x1, y1); ctx.lineTo(x2, y2); ctx.stroke(); }