mirror of
https://github.com/Acamaeda/The-Modding-Tree.git
synced 2024-11-25 01:41:45 +00:00
210 lines
No EOL
5.8 KiB
JavaScript
210 lines
No EOL
5.8 KiB
JavaScript
var tmp = {}
|
|
var temp = tmp // Proxy for tmp
|
|
var NaNalert = false;
|
|
|
|
// Tmp will not call these
|
|
var activeFunctions = [
|
|
"startData", "onPrestige", "doReset", "update", "automate",
|
|
"buy", "buyMax", "respec", "onComplete", "onPurchase", "onPress", "onClick", "masterButtonPress",
|
|
"sellOne", "sellAll", "pay",
|
|
]
|
|
|
|
var noCall = doNotCallTheseFunctionsEveryTick
|
|
for (item in noCall) {
|
|
activeFunctions.push(noCall[item])
|
|
}
|
|
|
|
// Add the names of classes to traverse
|
|
var traversableClasses = []
|
|
|
|
function setupTemp() {
|
|
tmp = {}
|
|
tmp.pointGen = {}
|
|
tmp.displayThings = []
|
|
|
|
setupTempData(layers, tmp)
|
|
for (layer in layers){
|
|
tmp[layer].resetGain = {}
|
|
tmp[layer].nextAt = {}
|
|
tmp[layer].nextAtDisp = {}
|
|
tmp[layer].canReset = {}
|
|
tmp[layer].notify = {}
|
|
tmp[layer].prestigeNotify = {}
|
|
tmp[layer].prestigeButtonText = {}
|
|
setupBarStyles(layer)
|
|
}
|
|
temp = tmp
|
|
}
|
|
|
|
function setupTempData(layerData, tmpData) {
|
|
for (item in layerData){
|
|
if (layerData[item] == null) {
|
|
tmpData[item] = null
|
|
}
|
|
else if (layerData[item] instanceof Decimal)
|
|
tmpData[item] = layerData[item]
|
|
else if (Array.isArray(layerData[item])) {
|
|
tmpData[item] = []
|
|
setupTempData(layerData[item], tmpData[item])
|
|
}
|
|
else if ((!!layerData[item]) && (layerData[item].constructor === Object)) {
|
|
tmpData[item] = {}
|
|
setupTempData(layerData[item], tmpData[item])
|
|
}
|
|
else if ((!!layerData[item]) && (typeof layerData[item] === "object") && traversableClasses.includes(layerData[item].constructor.name)) {
|
|
tmpData[item] = new layerData[item].constructor()
|
|
}
|
|
else if (isFunction(layerData[item]) && !activeFunctions.includes(item)){
|
|
tmpData[item] = new Decimal(1) // The safest thing to put probably?
|
|
} else {
|
|
tmpData[item] = layerData[item]
|
|
}
|
|
}
|
|
}
|
|
|
|
function updateTemp() {
|
|
if (tmp === undefined)
|
|
setupTemp()
|
|
|
|
updateTempData(layers, tmp)
|
|
|
|
for (layer in layers){
|
|
tmp[layer].resetGain = getResetGain(layer)
|
|
tmp[layer].nextAt = getNextAt(layer)
|
|
tmp[layer].nextAtDisp = getNextAt(layer, true)
|
|
tmp[layer].canReset = canReset(layer)
|
|
tmp[layer].notify = shouldNotify(layer)
|
|
tmp[layer].prestigeNotify = prestigeNotify(layer)
|
|
tmp[layer].prestigeButtonText = prestigeButtonText(layer)
|
|
constructBarStyles(layer)
|
|
constructAchievementStyles(layer)
|
|
updateChallengeDisplay(layer)
|
|
|
|
}
|
|
|
|
tmp.pointGen = getPointGen()
|
|
tmp.displayThings = []
|
|
for (thing in displayThings){
|
|
let text = displayThings[thing]
|
|
if (isFunction(text)) text = text()
|
|
tmp.displayThings.push(text)
|
|
}
|
|
|
|
}
|
|
|
|
function updateTempData(layerData, tmpData) {
|
|
|
|
for (item in layerData){
|
|
if (Array.isArray(layerData[item])) {
|
|
updateTempData(layerData[item], tmpData[item])
|
|
}
|
|
else if ((!!layerData[item]) && (layerData[item].constructor === Object) || (typeof layerData[item] === "object") && traversableClasses.includes(layerData[item].constructor.name)){
|
|
updateTempData(layerData[item], tmpData[item])
|
|
}
|
|
else if (isFunction(layerData[item]) && !activeFunctions.includes(item)){
|
|
let value = layerData[item]()
|
|
if (value !== value || value === decimalNaN){
|
|
if (NaNalert === true || confirm ("Invalid value found in tmp, named '" + item + "'. Please let the creator of this mod know! Would you like to try to auto-fix the save and keep going?")){
|
|
NaNalert = true
|
|
value = (value !== value ? 0 : decimalZero)
|
|
}
|
|
else {
|
|
clearInterval(interval);
|
|
player.autosave = false;
|
|
NaNalert = true;
|
|
}
|
|
}
|
|
|
|
|
|
Vue.set(tmpData, item, value)
|
|
}
|
|
}
|
|
}
|
|
|
|
function updateChallengeTemp(layer)
|
|
{
|
|
updateTempData(layers[layer].challenges, tmp[layer].challenges)
|
|
updateChallengeDisplay(layer)
|
|
}
|
|
|
|
function updateChallengeDisplay(layer) {
|
|
for (id in player[layer].challenges) {
|
|
let style = "locked"
|
|
if (player[layer].activeChallenge == id && canCompleteChallenge(layer, id)) style = "canComplete"
|
|
else if (hasChallenge(layer, id)) style = "done"
|
|
tmp[layer].challenges[id].defaultStyle = style
|
|
|
|
tmp[layer].challenges[id].buttonText = (player[layer].activeChallenge==(id)?(canCompleteChallenge(layer, id)?"Finish":"Exit Early"):(hasChallenge(layer, id)?"Completed":"Start"))
|
|
}
|
|
|
|
}
|
|
|
|
function updateBuyableTemp(layer)
|
|
{
|
|
updateTempData(layers[layer].buyables, tmp[layer].buyables)
|
|
}
|
|
|
|
function updateClickableTemp(layer)
|
|
{
|
|
updateTempData(layers[layer].clickables, tmp[layer].clickables)
|
|
}
|
|
|
|
function constructAchievementStyles(layer){
|
|
for (id in tmp[layer].achievements) {
|
|
ach = tmp[layer].achievements[id]
|
|
if (isPlainObject(ach)) {
|
|
let style = []
|
|
if (ach.image){
|
|
style.push({'background-image': 'url("' + ach.image + '")'})
|
|
}
|
|
if (!ach.unlocked) style.push({'visibility': 'hidden'})
|
|
style.push(ach.style)
|
|
Vue.set(ach, 'computedStyle', style)
|
|
}
|
|
}
|
|
}
|
|
|
|
function constructBarStyles(layer){
|
|
if (layers[layer].bars === undefined)
|
|
return
|
|
for (id in layers[layer].bars){
|
|
if (id !== "layer") {
|
|
let bar = tmp[layer].bars[id]
|
|
if (bar.progress instanceof Decimal)
|
|
bar.progress = bar.progress.toNumber()
|
|
bar.progress = (1 -Math.min(Math.max(bar.progress, 0), 1)) * 100
|
|
|
|
bar.dims = {'width': bar.width + "px", 'height': bar.height + "px"}
|
|
let dir = bar.direction
|
|
bar.fillDims = {'width': (bar.width + 0.5) + "px", 'height': (bar.height + 0.5) + "px"}
|
|
if (dir !== undefined)
|
|
{
|
|
bar.fillDims['clip-path'] = 'inset(0% 50% 0% 0%)'
|
|
if(dir == UP){
|
|
bar.fillDims['clip-path'] = 'inset(' + bar.progress + '% 0% 0% 0%)'
|
|
}
|
|
else if(dir == DOWN){
|
|
bar.fillDims['clip-path'] = 'inset(0% 0% ' + bar.progress + '% 0%)'
|
|
}
|
|
else if(dir == RIGHT){
|
|
bar.fillDims['clip-path'] = 'inset(0% ' + bar.progress + '% 0% 0%)'
|
|
}
|
|
else if(dir == LEFT){
|
|
bar.fillDims['clip-path'] = 'inset(0% 0% 0% ' + bar.progress + '%)'
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
function setupBarStyles(layer){
|
|
if (layers[layer].bars === undefined)
|
|
return
|
|
for (id in layers[layer].bars){
|
|
let bar = tmp[layer].bars[id]
|
|
bar.dims = {}
|
|
bar.fillDims = {}
|
|
}
|
|
} |