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The-Modding-Tree/js/Demo/demoTree.js
2021-05-26 01:44:12 -04:00

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JavaScript

// treeLayout will override the default tree's layout if used
var layoutInfo = {
startTab: "c",
showTree: true,
//treeLayout: ""
}
// A "ghost" layer which offsets f in the tree
addNode("spook", {
row: 1,
layerShown: "ghost",
},
)
// A "ghost" layer which offsets f in the tree
addNode("g", {
symbol: "TH",
branches: ["c"],
color: '#6d3678',
layerShown: true,
canClick() {return player.points.gte(10)},
tooltip: "Thanos your points",
tooltipLocked: "Thanos your points",
onClick() {player.points = player.points.div(2)
console.log(this.layer)}
},
)
// A "ghost" layer which offsets f in the tree
addNode("h", {
branches: ["g"],
layerShown: true,
tooltip() {return "Restore your points to " + player.c.otherThingy},
tooltipLocked() {return "Restore your points to " + player.c.otherThingy},
row: "side",
canClick() {return player.points.lt(player.c.otherThingy)},
onClick() {player.points = new Decimal(player.c.otherThingy)}
},
)
addLayer("tree-tab", {
tabFormat: [["tree", function() {return (layoutInfo.treeLayout ? layoutInfo.treeLayout : TREE_LAYERS)}]],
previousTab: "",
leftTab: true,
})