mirror of
https://github.com/Acamaeda/The-Modding-Tree.git
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41 lines
886 B
JavaScript
41 lines
886 B
JavaScript
// treeLayout will override the default tree's layout if used
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var treeLayout = "";
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/*var treeLayout = [["f", "c"],
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["g", "spook", "h"]]
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*/
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// A "ghost" layer which offsets f in the tree
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addNode("spook", {
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row: 1,
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layerShown: "ghost",
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},
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)
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// A "ghost" layer which offsets f in the tree
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addNode("g", {
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symbol: "TH",
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branches: ["c"],
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color: '#6d3678',
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layerShown: true,
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canClick() {return player.points.gte(10)},
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tooltip: "Thanos your points",
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tooltipLocked: "Thanos your points",
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onClick() {player.points = player.points.div(2)}
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},
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)
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// A "ghost" layer which offsets f in the tree
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addNode("h", {
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branches: ["g"],
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layerShown: true,
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tooltip: "Restore your points to 10",
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tooltipLocked: "Restore your points to 10",
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canClick() {return player.points.lt(10)},
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onClick() {player.points = new Decimal(10)}
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},
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)
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