mirror of
https://github.com/Acamaeda/The-Modding-Tree.git
synced 2024-11-24 17:31:50 +00:00
141 lines
No EOL
3.6 KiB
JavaScript
141 lines
No EOL
3.6 KiB
JavaScript
var tmp = {}
|
|
|
|
// Tmp will not call these
|
|
var activeFunctions = [
|
|
"startData", "onPrestige", "doReset", "update", "automate",
|
|
"buy", "buyMax", "respec", "onComplete", "onPurchase", "onPress", "onClick", "masterButtonPress"
|
|
]
|
|
|
|
function setupTemp() {
|
|
tmp = {}
|
|
setupTempData(layers, tmp)
|
|
|
|
for (layer in layers){
|
|
tmp[layer].resetGain = {}
|
|
tmp[layer].nextAt = {}
|
|
tmp[layer].nextAtDisp = {}
|
|
tmp[layer].notify = {}
|
|
tmp[layer].canReset = {}
|
|
tmp[layer].prestigeButtonText = {}
|
|
setupBarStyles(layer)
|
|
}
|
|
}
|
|
|
|
function setupTempData(layerData, tmpData) {
|
|
tmp.pointGen = {}
|
|
|
|
|
|
for (item in layerData){
|
|
if (layerData[item] == null) {
|
|
tmpData[item] = null
|
|
}
|
|
else if (layerData[item] instanceof Decimal)
|
|
tmpData[item] = layerData[item]
|
|
else if (Array.isArray(layerData[item])) {
|
|
tmpData[item] = []
|
|
setupTempData(layerData[item], tmpData[item])
|
|
}
|
|
else if ((!!layerData[item]) && (layerData[item].constructor === Object)) {
|
|
tmpData[item] = {}
|
|
setupTempData(layerData[item], tmpData[item])
|
|
}
|
|
else if (isFunction(layerData[item]) && !activeFunctions.includes(item)){
|
|
tmpData[item] = new Decimal(1) // The safest thing to put probably?
|
|
} else {
|
|
tmpData[item] = layerData[item]
|
|
}
|
|
}
|
|
}
|
|
|
|
function updateTemp() {
|
|
if (tmp === undefined)
|
|
setupTemp()
|
|
|
|
updateTempData(layers, tmp)
|
|
|
|
for (layer in layers){
|
|
tmp[layer].resetGain = getResetGain(layer)
|
|
tmp[layer].nextAt = getNextAt(layer)
|
|
tmp[layer].nextAtDisp = getNextAt(layer, true)
|
|
tmp[layer].notify = shouldNotify(layer)
|
|
tmp[layer].canReset = canReset(layer)
|
|
tmp[layer].prestigeButtonText = prestigeButtonText(layer)
|
|
constructBarStyles(layer)
|
|
}
|
|
|
|
tmp.pointGen = getPointGen()
|
|
}
|
|
|
|
function updateTempData(layerData, tmpData) {
|
|
|
|
for (item in layerData){
|
|
if (Array.isArray(layerData[item])) {
|
|
updateTempData(layerData[item], tmpData[item])
|
|
}
|
|
else if ((!!layerData[item]) && (layerData[item].constructor === Object)) {
|
|
updateTempData(layerData[item], tmpData[item])
|
|
}
|
|
else if (isFunction(layerData[item]) && !activeFunctions.includes(item)){
|
|
Vue.set(tmpData, item, layerData[item]())
|
|
}
|
|
}
|
|
}
|
|
|
|
function updateChallengeTemp(layer)
|
|
{
|
|
updateTempData(layers[layer].challenges, tmp[layer].challenges)
|
|
}
|
|
|
|
function updateBuyableTemp(layer)
|
|
{
|
|
updateTempData(layers[layer].buyables, tmp[layer].buyables)
|
|
}
|
|
|
|
function updateClickableTemp(layer)
|
|
{
|
|
updateTempData(layers[layer].clickables, tmp[layer].clickables)
|
|
}
|
|
|
|
|
|
var DIR_MARGINS = ["margin-bottom", "margin-top", "margin-right", "margin-left"]
|
|
|
|
function constructBarStyles(layer){
|
|
if (layers[layer].bars === undefined)
|
|
return
|
|
for (id in layers[layer].bars){
|
|
if (id !== "layer") {
|
|
let bar = tmp[layer].bars[id]
|
|
if (bar.progress instanceof Decimal)
|
|
bar.progress = bar.progress.toNumber()
|
|
bar.dims = {'width': bar.width + "px", 'height': bar.height + "px"}
|
|
let dir = bar.direction
|
|
bar.fillDims = {'width': bar.width + "px", 'height': bar.height + "px"}
|
|
if (dir !== undefined)
|
|
{
|
|
bar.fillDims[DIR_MARGINS[dir]] = "0px"
|
|
if (dir == UP || dir == DOWN)
|
|
{
|
|
bar.fillDims.height = bar.height * Math.min(bar.progress, 1) + "px"
|
|
if (dir == UP) bar.fillDims['margin-top'] = bar.height * (1 - Math.min(bar.progress, 1)) + "px"
|
|
}
|
|
else
|
|
{
|
|
bar.fillDims.width = bar.width * Math.min(bar.progress, 1) + "px"
|
|
if (dir == LEFT) bar.fillDims['margin-left'] = bar.width * (1 - Math.min(bar.progress, 1)) + "px"
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
function setupBarStyles(layer){
|
|
if (layers[layer].bars === undefined)
|
|
return
|
|
for (id in layers[layer].bars){
|
|
let bar = tmp[layer].bars[id]
|
|
bar.dims = {}
|
|
let dir = bar.direction
|
|
bar.fillDims = {}
|
|
}
|
|
} |