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The-Modding-Tree/js/layerSupport.js
2020-10-03 15:45:47 -04:00

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JavaScript

var layers = {}
function layerShown(layer){
return layers[layer].layerShown();
}
var LAYERS = Object.keys(layers);
var hotkeys = {};
function updateHotkeys()
{
hotkeys = {};
for (layer in layers){
hk = layers[layer].hotkeys
if (hk){
for (id in hk){
hotkeys[hk[id].key] = hk[id]
hotkeys[hk[id].key].layer = layer
}
}
}
}
var ROW_LAYERS = {}
function updateLayers(){
LAYERS = Object.keys(layers);
ROW_LAYERS = {}
for (layer in layers){
layers[layer].layer = layer
if (layers[layer].upgrades){
for (thing in layers[layer].upgrades){
if (!isNaN(thing)){
layers[layer].upgrades[thing].id = thing
layers[layer].upgrades[thing].layer = layer
}
}
}
if (layers[layer].milestones){
for (thing in layers[layer].milestones){
if (!isNaN(thing)){
layers[layer].milestones[thing].id = thing
layers[layer].milestones[thing].layer = layer
}
}
}
if (layers[layer].challs){
for (thing in layers[layer].challs){
if (!isNaN(thing)){
layers[layer].challs[thing].id = thing
layers[layer].challs[thing].layer = layer
}
}
}
if (layers[layer].buyables){
layers[layer].buyables.layer = layer
for (thing in layers[layer].buyables){
if (!isNaN(thing)){
layers[layer].buyables[thing].id = thing
layers[layer].buyables[thing].layer = layer
}
}
}
row = layers[layer].row
if(!ROW_LAYERS[row]) ROW_LAYERS[row] = {}
ROW_LAYERS[row][layer]=layer;
}
updateHotkeys()
}
function addLayer(layerName, layerData){ // Call this to add layers from a different file!
layers[layerName] = layerData
updateLayers()
}
// If data is a function, return the result of calling it. Otherwise, return the data.
function readData(data, args=null){
if (!!(data && data.constructor && data.call && data.apply))
return data(args);
else
return data;
}