Profectus-Niffix/src/components/features/Clickables.vue

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<template>
<div v-if="filteredClickables" class="table">
<master-button v-if="showMaster" style="margin-bottom: 12px;" @press="press" />
<template v-if="filteredClickables.rows && filteredClickables.cols">
<div v-for="row in filteredClickables.rows" class="row" :key="row">
<div v-for="col in filteredClickables.cols" :key="col">
<clickable
v-if="filteredClickables[row * 10 + col] !== undefined"
class="align clickable-container"
:style="{ height }"
:id="row * 10 + col"
:size="height === 'inherit' ? null : height"
/>
</div>
</div>
</template>
<row v-else>
<clickable
v-for="(clickable, id) in filteredClickables"
:key="id"
class="align clickable-container"
:style="{ height }"
:id="id"
:size="height === 'inherit' ? null : height"
/>
</row>
</div>
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</template>
<script lang="ts">
import { Clickable } from "@/typings/features/clickable";
import { defineComponent, PropType } from "vue";
import { layers } from "@/game/layers";
import { getFiltered, InjectLayerMixin } from "@/util/vue";
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export default defineComponent({
name: "clickables",
mixins: [InjectLayerMixin],
props: {
achievements: {
type: Object as PropType<Array<string>>
},
showMasterButton: {
type: Boolean,
default: null
},
height: {
type: [Number, String],
default: "inherit"
}
},
computed: {
filteredClickables(): Record<string, Clickable> {
return getFiltered(layers[this.layer].clickables!.data, this.clickables);
},
showMaster(): boolean | undefined {
if (layers[this.layer].clickables?.masterButtonClick == undefined) {
return false;
}
if (this.showMasterButton != undefined) {
return this.showMasterButton;
}
return layers[this.layer].clickables?.showMasterButton;
}
},
methods: {
press() {
layers[this.layer].clickables?.masterButtonClick?.();
}
}
});
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</script>
<style scoped>
.clickable-container {
margin-left: 7px;
margin-right: 7px;
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}
</style>