just_another_tree/js/ranks.js

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function getAlphaRank(points = player.p.points) {
if (Decimal.eq(points, 0)) return new Decimal(0)
return getAlphaLevel(points).div(20).floor()
}
function getAlphaRankCost(points = player.p.points) {
return getAlphaRank(points).add(1).mul(20)
}
function getAlphaRankEffect(points = player.p.points) {
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return getAlphaRank(points).div(50)
}
function getBetaRank(points = player.p.points) {
if (Decimal.eq(points, 0)) return new Decimal(0)
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return getBetaLevel(points).div(17.5).floor()
}
function getBetaRankCost(points = player.p.points) {
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return getBetaRank(points).add(1).mul(17.5)
}
function getBetaRankEffect(points = player.p.points) {
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return getBetaRank(points).div(40)
}
function getGammaRank(points = player.p.points) {
if (Decimal.eq(points, 0)) return new Decimal(0)
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return getGammaLevel(points).div(15).floor()
}
function getGammaRankCost(points = player.p.points) {
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return getGammaRank(points).add(1).mul(15)
}
function getGammaRankEffect(points = player.p.points) {
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return getGammaRank(points).div(100).mul(3)
}
function getDeltaRank(points = player.p.points) {
if (Decimal.eq(points, 0)) return new Decimal(0)
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return getDeltaLevel(points).div(12.5).floor()
}
function getDeltaRankCost(points = player.p.points) {
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return getDeltaRank(points).add(1).mul(12.5)
}
function getDeltaRankEffect(points = player.p.points) {
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return getDeltaRank(points).div(25)
}
function getEpsilonRank(points = player.p.points) {
if (Decimal.eq(points, 0)) return new Decimal(0)
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return getEpsilonLevel(points).div(10).floor()
}
function getEpsilonRankCost(points = player.p.points) {
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return getEpsilonRank(points).add(1).mul(10)
}
function getEpsilonRankEffect(points = player.p.points) {
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return getEpsilonRank(points).div(20)
}
function getTotalRank() {
return getAlphaRank().add(getBetaRank()).add(getGammaRank()).add(getDeltaRank()).add(getEpsilonRank())
}