diff --git a/js/data/achievements.js b/js/data/achievements.js
index d124619..1df8cb3 100644
--- a/js/data/achievements.js
+++ b/js/data/achievements.js
@@ -165,13 +165,13 @@ addLayer("ach", {
},
tabFormat: [
"blank",
- ["raw-html", function () { return "Achievements: " + player[this.layer].achievements.length + "/" + (Object.keys(tmp[this.layer].achievements).length - 2) }],
- ["raw-html", function () { return "Effect: x" + tmp[this.layer].effect + " to point gen." }],
+ ["raw-html", function () { return "Achievements: " + format(player[this.layer].achievements.length) + "/" + format(Object.keys(tmp[this.layer].achievements).length - 2) }],
+ ["raw-html", function () { return "Effect: x" + format(tmp[this.layer].effect) + " to point gen." }],
"blank",
"achievements"
],
tooltip() {
- return player[this.layer].achievements.length + " achievement" + (player[this.layer].achievements.length == 1 ? "" : "s")
+ return format(player[this.layer].achievements.length) + " achievement" + format(player[this.layer].achievements.length == 1 ? "" : "s")
},
row: "side", // Row the layer is in on the tree (0 is the first row)
layerShown(){return true}
diff --git a/js/data/files.js b/js/data/files.js
index 1dcea25..c48d36b 100644
--- a/js/data/files.js
+++ b/js/data/files.js
@@ -18,9 +18,9 @@ addLayer("f", {
baseResource: "super progress points", // Name of resource prestige is based on
baseAmount() {return player.sp.points}, // Get the current amount of baseResource
type: "static", // normal: cost to gain currency depends on amount gained. static: cost depends on how much you already have
- exponent: 1.3, // Prestige currency exponent
+ exponent: 1.5, // Prestige currency exponent
base() {
- let base = 2
+ let base = 1.5
if (hasUpgrade(this.layer, 41)) base **= 0.95
return base
},
@@ -42,13 +42,13 @@ addLayer("f", {
0: {
requirementDescription: "1 total File.",
effectDescription() {
- return "Total levels boost point gen.
Effect: x" + getTotalLevel().add(1).log(5).add(1) + "."
+ return "Total levels boost point gen.
Effect: x" + format(getTotalLevel().add(1).log(5).add(1)) + "."
},
done() { return player.f.total.gte(1) }
},
1: {
requirementDescription: "2 total Files.",
- effectDescription: "Triple point gen.",
+ effectDescription: "Triple PP and SPP gen.",
done() { return player.f.total.gte(2) }
},
2: {
@@ -69,7 +69,7 @@ addLayer("f", {
5: {
requirementDescription: "7 total Files.",
effectDescription() {
- return "Total Files boost point gen.
Effect: x" + player[this.layer].total.div(2).add(1) + "."
+ return "Total Files boost point gen.
Effect: x" + format(player[this.layer].total.div(2).add(1)) + "."
},
done() { return player.f.total.gte(7) }
},
@@ -98,7 +98,7 @@ addLayer("f", {
11: {
description: "Total rank boosts point gen.",
effect() { return getTotalRank().add(2) },
- effectDisplay() { return "^" + this.effect() + "." },
+ effectDisplay() { return "^" + format(this.effect()) + "." },
cost: 1,
canAfford() { return hasMilestone(this.layer, 4) },
},
@@ -155,7 +155,7 @@ addLayer("f", {
cost: 9,
canAfford() { return hasUpgrade(this.layer, 32) && hasUpgrade(this.layer, 33) },
effect() { return player[this.layer].points.add(3).log(2).add(1) },
- effectDisplay() { return "/" + this.effect() + "." },
+ effectDisplay() { return "/" + format(this.effect()) + "." },
branches: [32, 33]
},
44: {
diff --git a/js/data/progress.js b/js/data/progress.js
index a40f1d1..c4ce4d8 100644
--- a/js/data/progress.js
+++ b/js/data/progress.js
@@ -23,6 +23,7 @@ addLayer("p", {
let mult = new Decimal(1)
mult = mult.mul(buyableEffect(this.layer, 11))
mult = mult.mul(getThetaEffect())
+ if (hasMilestone('f', 1)) mult = mult.mul(3)
return mult
},
gainExp() { // Calculate the exponent on main currency from bonuses
@@ -50,8 +51,8 @@ addLayer("p", {
height: 50,
progress() { return player[this.layer].points.div(getAlphaCost()) },
display() {
- return "Alpha - Level " + getAlphaLevel() + " (" + player[this.layer].points + "/" + getAlphaCost()
- + ")
Effect: +" + getAlphaEffect() + " to point gen."
+ return "Alpha - Level " + format(getAlphaLevel()) + " (" + format(player[this.layer].points) + "/" + format(getAlphaCost())
+ + ")
Effect: +" + format(getAlphaEffect()) + " to point gen."
},
fillStyle: {backgroundColor: "#0c6949"}
},
@@ -61,8 +62,8 @@ addLayer("p", {
height: 50,
progress() { return getAlphaLevel().div(getAlphaRankCost()) },
display() {
- return "Alpha - Rank " + getAlphaRank() + " (" + getAlphaLevel() + "/" + getAlphaRankCost()
- + ")
Effect: +" + getAlphaRankEffect() + " to Alpha effect base."
+ return "Alpha - Rank " + format(getAlphaRank()) + " (" + format(getAlphaLevel()) + "/" + format(getAlphaRankCost())
+ + ")
Effect: +" + format(getAlphaRankEffect()) + " to Alpha effect base."
},
fillStyle: {backgroundColor: "#0c6949"},
},
@@ -72,8 +73,8 @@ addLayer("p", {
height: 50,
progress() { return player[this.layer].points.div(getBetaCost()) },
display() {
- return "Beta - Level " + getBetaLevel() + " (" + player[this.layer].points + "/" + getBetaCost()
- + ")
Effect: x" + getBetaEffect() + " to point gen."
+ return "Beta - Level " + format(getBetaLevel()) + " (" + format(player[this.layer].points) + "/" + format(getBetaCost())
+ + ")
Effect: x" + format(getBetaEffect()) + " to point gen."
},
fillStyle: {backgroundColor: "#0c6949"},
unlocked() { return getAlphaLevel().gt(0) }
@@ -84,8 +85,8 @@ addLayer("p", {
height: 50,
progress() { return getBetaLevel().div(getBetaRankCost()) },
display() {
- return "Beta - Rank " + getBetaRank() + " (" + getBetaLevel() + "/" + getBetaRankCost()
- + ")
Effect: +" + getBetaRankEffect() + " to Beta effect base."
+ return "Beta - Rank " + format(getBetaRank()) + " (" + format(getBetaLevel()) + "/" + format(getBetaRankCost())
+ + ")
Effect: +" + format(getBetaRankEffect()) + " to Beta effect base."
},
fillStyle: {backgroundColor: "#0c6949"},
unlocked() { return getAlphaLevel().gt(0) }
@@ -96,8 +97,8 @@ addLayer("p", {
height: 50,
progress() { return player[this.layer].points.div(getGammaCost()) },
display() {
- return "Gamma - Level " + getGammaLevel() + " (" + player[this.layer].points + "/" + getGammaCost()
- + ")
Effect: x" + getGammaEffect() + " to point gen."
+ return "Gamma - Level " + format(getGammaLevel()) + " (" + format(player[this.layer].points) + "/" + format(getGammaCost())
+ + ")
Effect: x" + format(getGammaEffect()) + " to point gen."
},
fillStyle: {backgroundColor: "#0c6949"},
unlocked() { return getBetaLevel().gt(0) }
@@ -108,8 +109,8 @@ addLayer("p", {
height: 50,
progress() { return getGammaLevel().div(getGammaRankCost()) },
display() {
- return "Gamma - Rank " + getGammaRank() + " (" + getGammaLevel() + "/" + getGammaRankCost()
- + ")
Effect: +" + getGammaRankEffect() + " to Gamma effect exponent."
+ return "Gamma - Rank " + format(getGammaRank()) + " (" + format(getGammaLevel()) + "/" + format(getGammaRankCost())
+ + ")
Effect: +" + format(getGammaRankEffect()) + " to Gamma effect exponent."
},
fillStyle: {backgroundColor: "#0c6949"},
unlocked() { return getBetaLevel().gt(0) }
@@ -120,8 +121,8 @@ addLayer("p", {
height: 50,
progress() { return player[this.layer].points.div(getDeltaCost()) },
display() {
- return "Delta - Level " + getDeltaLevel() + " (" + player[this.layer].points + "/" + getDeltaCost()
- + ")
Effect: x" + getDeltaEffect() + " to point gen."
+ return "Delta - Level " + format(getDeltaLevel()) + " (" + format(player[this.layer].points) + "/" + format(getDeltaCost())
+ + ")
Effect: x" + format(getDeltaEffect()) + " to point gen."
},
fillStyle: {backgroundColor: "#0c6949"},
unlocked() { return getGammaLevel().gt(0) }
@@ -132,8 +133,8 @@ addLayer("p", {
height: 50,
progress() { return getDeltaLevel().div(getDeltaRankCost()) },
display() {
- return "Delta - Rank " + getDeltaRank() + " (" + getDeltaLevel() + "/" + getDeltaRankCost()
- + ")
Effect: +" + getDeltaRankEffect() + " to Delta effect base."
+ return "Delta - Rank " + format(getDeltaRank()) + " (" + format(getDeltaLevel()) + "/" + format(getDeltaRankCost())
+ + ")
Effect: +" + format(getDeltaRankEffect()) + " to Delta effect base."
},
fillStyle: {backgroundColor: "#0c6949"},
unlocked() { return getGammaLevel().gt(0) }
@@ -144,8 +145,8 @@ addLayer("p", {
height: 50,
progress() { return player[this.layer].points.div(getEpsilonCost()) },
display() {
- return "Epsilon - Level " + getEpsilonLevel() + " (" + player[this.layer].points + "/" + getEpsilonCost()
- + ")
Effect: ^" + getEpsilonEffect() + " to point gen."
+ return "Epsilon - Level " + format(getEpsilonLevel()) + " (" + format(player[this.layer].points) + "/" + format(getEpsilonCost())
+ + ")
Effect: ^" + format(getEpsilonEffect()) + " to point gen."
},
fillStyle: {backgroundColor: "#0c6949"},
unlocked() { return getDeltaLevel().gt(0) }
@@ -156,8 +157,8 @@ addLayer("p", {
height: 50,
progress() { return getEpsilonLevel().div(getEpsilonRankCost()) },
display() {
- return "Epsilon - Rank " + getEpsilonRank() + " (" + getEpsilonLevel() + "/" + getEpsilonRankCost()
- + ")
Effect: +" + getEpsilonRankEffect() + " to Epsilon effect base."
+ return "Epsilon - Rank " + format(getEpsilonRank()) + " (" + format(getEpsilonLevel()) + "/" + format(getEpsilonRankCost())
+ + ")
Effect: +" + format(getEpsilonRankEffect()) + " to Epsilon effect base."
},
fillStyle: {backgroundColor: "#0c6949"},
unlocked() { return getDeltaLevel().gt(0) }
@@ -168,8 +169,8 @@ addLayer("p", {
height: 50,
progress() { return player[this.layer].points.div(getZetaCost()) },
display() {
- return "Zeta - Level " + getZetaLevel() + " (" + player[this.layer].points + "/" + getZetaCost()
- + ")
Effect: x" + getZetaEffect() + " to point gen."
+ return "Zeta - Level " + format(getZetaLevel()) + " (" + format(player[this.layer].points) + "/" + format(getZetaCost())
+ + ")
Effect: x" + format(getZetaEffect()) + " to point gen."
},
fillStyle: {backgroundColor: "#0c6949"},
unlocked() { return getEpsilonLevel().gt(0) }
@@ -180,8 +181,8 @@ addLayer("p", {
height: 50,
progress() { return getZetaLevel().div(getZetaRankCost()) },
display() {
- return "Zeta - Rank " + getZetaRank() + " (" + getZetaLevel() + "/" + getZetaRankCost()
- + ")
Effect: +" + getZetaRankEffect() + " to Zeta effect base."
+ return "Zeta - Rank " + format(getZetaRank()) + " (" + format(getZetaLevel()) + "/" + format(getZetaRankCost())
+ + ")
Effect: +" + format(getZetaRankEffect()) + " to Zeta effect base."
},
fillStyle: {backgroundColor: "#0c6949"},
unlocked() { return getEpsilonLevel().gt(0) }
@@ -193,37 +194,33 @@ addLayer("p", {
effect() { return Decimal.pow(1.1, getBuyableAmount(this.layer, this.id)) },
cost() { return Decimal.pow(getBuyableAmount(this.layer, this.id), 1.2).mul(5).add(50) },
display() {
- return "Increase progress point gain.
Amount: " + getBuyableAmount(this.layer, this.id)
- + ".
Effect: x" + this.effect(getBuyableAmount(this.layer, this.id)) + ".
Cost: "
- + this.cost(getBuyableAmount(this.layer, this.id)) + " total levels."
+ return "Increase progress point gain.
Amount: " + format(getBuyableAmount(this.layer, this.id))
+ + ".
Effect: x" + format(this.effect(getBuyableAmount(this.layer, this.id))) + ".
Cost: "
+ + format(this.cost(getBuyableAmount(this.layer, this.id))) + " total levels."
},
canAfford() { return Decimal.gte(getTotalLevel(), this.cost()) },
buy() { addBuyables(this.layer, this.id, 1) }
},
12: {
title: "Rebased",
- effect() { return Decimal.add(
- getBuyableAmount(this.layer, this.id), hasUpgrade('f', 21) ? 2 : 0
- ).pow_base(0.95) },
+ effect() { return Decimal.add(getBuyableAmount(this.layer, this.id), hasUpgrade('f', 21) ? 2 : 0).pow_base(0.95) },
cost() { return Decimal.pow(getBuyableAmount(this.layer, this.id), 1.4).mul(7).add(80) },
display() {
- return "Decrease Gamma effect base.
Amount: " + getBuyableAmount(this.layer, this.id)
- + ".
Effect: ^" + this.effect(getBuyableAmount(this.layer, this.id)) + ".
Cost: "
- + this.cost(getBuyableAmount(this.layer, this.id)) + " total levels."
+ return "Decrease Gamma effect base.
Amount: " + format(getBuyableAmount(this.layer, this.id))
+ + ".
Effect: ^" + format(this.effect(getBuyableAmount(this.layer, this.id))) + ".
Cost: "
+ + format(this.cost(getBuyableAmount(this.layer, this.id))) + " total levels."
},
canAfford() { return Decimal.gte(getTotalLevel(), this.cost()) },
buy() { addBuyables(this.layer, this.id, 1) }
},
13: {
title: "Shorter bars",
- effect() { return Decimal.add(
- getBuyableAmount(this.layer, this.id), hasUpgrade('f', 22) ? 2 : 0
- ).pow_base(0.98) },
+ effect() { return Decimal.add(getBuyableAmount(this.layer, this.id), hasUpgrade('f', 22) ? 2 : 0).pow_base(0.98) },
cost() { return Decimal.pow(getBuyableAmount(this.layer, this.id), 1.6).mul(10).add(100) },
display() {
- return "Decrease all level costs.
Amount: " + getBuyableAmount(this.layer, this.id)
- + ".
Effect: ^" + this.effect(getBuyableAmount(this.layer, this.id)) + ".
Cost: "
- + this.cost(getBuyableAmount(this.layer, this.id)) + " total levels."
+ return "Decrease all level costs.
Amount: " + format(getBuyableAmount(this.layer, this.id))
+ + ".
Effect: ^" + format(this.effect(getBuyableAmount(this.layer, this.id))) + ".
Cost: "
+ + format(this.cost(getBuyableAmount(this.layer, this.id))) + " total levels."
},
canAfford() { return Decimal.gte(getTotalLevel(), this.cost()) },
buy() { addBuyables(this.layer, this.id, 1) }
@@ -243,8 +240,8 @@ addLayer("p", {
"main-display",
["row", ["prestige-button", ["clickable", 11]]],
"resource-display",
- ["raw-html", () => "You have " + getTotalLevel() + " level" + (getTotalLevel().eq(1) ? "" : "s") + "."],
- ["raw-html", () => "You have " + getTotalRank() + " rank" + (getTotalRank().eq(1) ? "" : "s") + "."],
+ ["raw-html", () => "You have " + format(getTotalLevel()) + " level" + (getTotalLevel().eq(1) ? "" : "s") + "."],
+ ["raw-html", () => "You have " + format(getTotalRank()) + " rank" + (getTotalRank().eq(1) ? "" : "s") + "."],
"blank",
"blank",
["bar", "alpha"],
@@ -260,8 +257,8 @@ addLayer("p", {
"main-display",
["row", ["prestige-button", ["clickable", 11]]],
"resource-display",
- ["raw-html", () => "You have " + getTotalLevel() + " level" + (getTotalLevel().eq(1) ? "" : "s") + "."],
- ["raw-html", () => "You have " + getTotalRank() + " rank" + (getTotalRank().eq(1) ? "" : "s") + "."],
+ ["raw-html", () => "You have " + format(getTotalLevel()) + " level" + (getTotalLevel().eq(1) ? "" : "s") + "."],
+ ["raw-html", () => "You have " + format(getTotalRank()) + " rank" + (getTotalRank().eq(1) ? "" : "s") + "."],
"blank",
"blank",
["bar", "alphaRank"],
@@ -278,8 +275,8 @@ addLayer("p", {
"main-display",
["row", ["prestige-button", ["clickable", 11]]],
"resource-display",
- ["raw-html", () => "You have " + getTotalLevel() + " level" + (getTotalLevel().eq(1) ? "" : "s") + "."],
- ["raw-html", () => "You have " + getTotalRank() + " rank" + (getTotalRank().eq(1) ? "" : "s") + "."],
+ ["raw-html", () => "You have " + format(getTotalLevel()) + " level" + (getTotalLevel().eq(1) ? "" : "s") + "."],
+ ["raw-html", () => "You have " + format(getTotalRank()) + " rank" + (getTotalRank().eq(1) ? "" : "s") + "."],
"blank",
"blank",
"buyables"
diff --git a/js/data/super progress.js b/js/data/super progress.js
index 6a4cbed..25bd376 100644
--- a/js/data/super progress.js
+++ b/js/data/super progress.js
@@ -14,7 +14,9 @@ addLayer("sp", {
type: "normal", // normal: cost to gain currency depends on amount gained. static: cost depends on how much you already have
exponent: 0.5, // Prestige currency exponent
gainMult() { // Calculate the multiplier for main currency from bonuses
- return new Decimal(1)
+ let mult = new Decimal(1)
+ if (hasMilestone('f', 1)) mult = mult.mul(3)
+ return mult
},
gainExp() { // Calculate the exponent on main currency from bonuses
return new Decimal(1)
@@ -34,8 +36,8 @@ addLayer("sp", {
height: 50,
progress() { return player[this.layer].points.div(getEtaCost()) },
display() {
- return "Eta - Level " + getEtaLevel() + " (" + player[this.layer].points + "/" + getEtaCost()
- + ")
Effect: +" + getEtaEffect() + " to point gen."
+ return "Eta - Level " + format(getEtaLevel()) + " (" + format(player[this.layer].points) + "/" + format(getEtaCost())
+ + ")
Effect: +" + format(getEtaEffect()) + " to point gen."
},
fillStyle: {backgroundColor: "#107f76"}
},
@@ -45,8 +47,8 @@ addLayer("sp", {
height: 50,
progress() { return player[this.layer].points.div(getThetaCost()) },
display() {
- return "Theta - Level " + getThetaLevel() + " (" + player[this.layer].points + "/" + getThetaCost()
- + ")
Effect: x" + getThetaEffect() + " to PP."
+ return "Theta - Level " + format(getThetaLevel()) + " (" + format(player[this.layer].points) + "/" + format(getThetaCost())
+ + ")
Effect: x" + format(getThetaEffect()) + " to PP."
},
fillStyle: {backgroundColor: "#107f76"},
unlocked() { return getEtaLevel().gt(0) }
@@ -57,8 +59,8 @@ addLayer("sp", {
height: 50,
progress() { return player[this.layer].points.div(getIotaCost()) },
display() {
- return "Iota - Level " + getIotaLevel() + " (" + player[this.layer].points + "/" + getIotaCost()
- + ")
Effect: ^" + getIotaEffect() + " to point gen."
+ return "Iota - Level " + format(getIotaLevel()) + " (" + format(player[this.layer].points) + "/" + format(getIotaCost())
+ + ")
Effect: ^" + format(getIotaEffect()) + " to point gen."
},
fillStyle: {backgroundColor: "#107f76"},
unlocked() { return getThetaLevel().gt(0) }
@@ -69,8 +71,8 @@ addLayer("sp", {
height: 50,
progress() { return player[this.layer].points.div(getKappaCost()) },
display() {
- return "Kappa - Level " + getKappaLevel() + " (" + player[this.layer].points + "/" + getKappaCost()
- + ")
Effect: x" + getKappaEffect() + " to softcap."
+ return "Kappa - Level " + format(getKappaLevel()) + " (" + format(player[this.layer].points) + "/" + format(getKappaCost())
+ + ")
Effect: x" + format(getKappaEffect()) + " to softcap."
},
fillStyle: {backgroundColor: "#107f76"},
unlocked() { return getIotaLevel().gt(0) }
@@ -81,8 +83,8 @@ addLayer("sp", {
height: 50,
progress() { return player[this.layer].points.div(getLambdaCost()) },
display() {
- return "Lambda - Level " + getLambdaLevel() + " (" + player[this.layer].points + "/" + getLambdaCost()
- + ")
Effect: x" + getLambdaEffect() + " to point gen."
+ return "Lambda - Level " + format(getLambdaLevel()) + " (" + format(player[this.layer].points) + "/" + format(getLambdaCost())
+ + ")
Effect: x" + format(getLambdaEffect()) + " to point gen."
},
fillStyle: {backgroundColor: "#107f76"},
unlocked() { return getKappaLevel().gt(0) }
@@ -94,9 +96,9 @@ addLayer("sp", {
effect() { return Decimal.div(getBuyableAmount(this.layer, this.id), 20).add(1) },
cost() { return Decimal.pow(getBuyableAmount(this.layer, this.id), 1.2).mul(3).add(20) },
display() {
- return "Increase PP gain.
Amount: " + getBuyableAmount(this.layer, this.id)
- + ".
Effect: ^" + this.effect(getBuyableAmount(this.layer, this.id)) + ".
Cost: "
- + this.cost(getBuyableAmount(this.layer, this.id)) + " total super levels."
+ return "Increase PP gain.
Amount: " + format(getBuyableAmount(this.layer, this.id))
+ + ".
Effect: ^" + format(this.effect(getBuyableAmount(this.layer, this.id))) + ".
Cost: "
+ + format(this.cost(getBuyableAmount(this.layer, this.id))) + " total super levels."
},
canAfford() { return Decimal.gte(getTotalSuperLevel(), this.cost()) },
buy() { addBuyables(this.layer, this.id, 1) }
@@ -106,9 +108,9 @@ addLayer("sp", {
effect() { return Decimal.pow(getBuyableAmount(this.layer, this.id), 1.3).add(1) },
cost() { return Decimal.pow(getBuyableAmount(this.layer, this.id), 1.2).mul(5).add(25) },
display() {
- return "Increase point gen.
Amount: " + getBuyableAmount(this.layer, this.id)
- + ".
Effect: ^" + this.effect(getBuyableAmount(this.layer, this.id)) + ".
Cost: "
- + this.cost(getBuyableAmount(this.layer, this.id)) + " total super levels."
+ return "Increase point gen.
Amount: " + format(getBuyableAmount(this.layer, this.id))
+ + ".
Effect: ^" + format(this.effect(getBuyableAmount(this.layer, this.id))) + ".
Cost: "
+ + format(this.cost(getBuyableAmount(this.layer, this.id))) + " total super levels."
},
canAfford() { return Decimal.gte(getTotalSuperLevel(), this.cost()) },
buy() { addBuyables(this.layer, this.id, 1) }
@@ -128,7 +130,7 @@ addLayer("sp", {
"main-display",
["row", ["prestige-button", ["clickable", 11]]],
"resource-display",
- ["raw-html", () => "You have " + getTotalSuperLevel() + " super level" + (getTotalSuperLevel().eq(1) ? "" : "s") + "."],
+ ["raw-html", () => "You have " + format(getTotalSuperLevel()) + " super level" + (getTotalSuperLevel().eq(1) ? "" : "s") + "."],
"blank",
"blank",
["bar", "eta"],
@@ -143,7 +145,7 @@ addLayer("sp", {
"main-display",
["row", ["prestige-button", ["clickable", 11]]],
"resource-display",
- ["raw-html", () => "You have " + getTotalSuperLevel() + " super level" + (getTotalSuperLevel().eq(1) ? "" : "s") + "."],
+ ["raw-html", () => "You have " + format(getTotalSuperLevel()) + " super level" + (getTotalSuperLevel().eq(1) ? "" : "s") + "."],
"blank",
"blank",
"buyables",
diff --git a/js/mod.js b/js/mod.js
index e6f4ef0..d15745f 100644
--- a/js/mod.js
+++ b/js/mod.js
@@ -57,7 +57,6 @@ function getPointGen() {
gain = gain.mul(getLambdaEffect())
gain = gain.mul(tmp.ach.effect)
if (hasMilestone('f', 0)) gain = gain.mul(getTotalLevel().add(1).log(5).add(1))
- if (hasMilestone('f', 1)) gain = gain.mul(3)
// exponentiative
if (gain.gte(1)) {
gain = gain.pow(getEpsilonEffect())