diff --git a/js/data/integrals.js b/js/data/integrals.js index 43e7fab..c3ae817 100644 --- a/js/data/integrals.js +++ b/js/data/integrals.js @@ -12,7 +12,7 @@ addLayer("i", { baseResource: "points", // Name of resource prestige is based on baseAmount() {return player.points}, // Get the current amount of baseResource type: "normal", // normal: cost to gain currency depends on amount gained. static: cost depends on how much you already have - exponent: 1, // Prestige currency exponent + exponent: 0.1, // Prestige currency exponent gainMult() { // Calculate the multiplier for main currency from bonuses return new Decimal(1) },