From 30e74619bfba6ccee9dfbcae2f82bcaba48ec5e4 Mon Sep 17 00:00:00 2001 From: TJCgames Date: Tue, 19 Mar 2024 08:21:20 +0000 Subject: [PATCH] 1.2 --- js/data/integrals.js | 2 +- js/mod.js | 14 +++++++++----- 2 files changed, 10 insertions(+), 6 deletions(-) diff --git a/js/data/integrals.js b/js/data/integrals.js index 95bbe43..43e7fab 100644 --- a/js/data/integrals.js +++ b/js/data/integrals.js @@ -7,7 +7,7 @@ addLayer("i", { points: new Decimal(0) }}, color: "#a62222", - requires: Decimal.pow(2, 128), // Can be a function that takes requirement increases into account + requires: Decimal.pow(2, 127), // Can be a function that takes requirement increases into account resource: "integrals", // Name of prestige currency baseResource: "points", // Name of resource prestige is based on baseAmount() {return player.points}, // Get the current amount of baseResource diff --git a/js/mod.js b/js/mod.js index 17ccc74..522f9c4 100644 --- a/js/mod.js +++ b/js/mod.js @@ -13,14 +13,18 @@ let modInfo = { // Set your version in num and name let VERSION = { - num: "1.1", - name: "Slight Adjustments", + num: "1.2", + name: "First Release", } let changelog = `

Changelog:



-

v1.1 Slight Adjustments


- - Made all renders of Decimal objects use format()
- - Adjusted file costs and filestone 2 effect

+

v1.2


+ - Added a few missing format() calls.
+ - Added a note for the hardcap.
+ - Decreased Integral requirement.

+

v1.1


+ - Made all renders of Decimal objects use format().
+ - Adjusted file costs and filestone 2 effect.

v1.0 First Release


- Added Progress, Super Progress, and File layers.
- Added bars Alpha to Lambda.